Anything for the cause!
Please Work Games
Creator of
Recent community posts
Thanks for the feedback! Everything that happened was completely above board and only done to willing participants I assure you! As for the wood chi - I mean keratin extractor it seems to be a problem with the shader used and will need to be optimized in the future but we are working on that haha.
Also, this is a little bit of “developer tech” but it’s super satisfying to do, spam click the heads of the people without dragging them on the conveyer level and throw them in as one massive group! Chefs kiss!
Honestly the keratin into carrots idea came from our composer and was just randomly thrown out at the beginning as a joke but we built the whole game around it haha. Yea I agree the beginning is a bit of an info dump but I feel that the game wouldn’t make a lot of sense otherwise. I’ll have to look into other ways of providing info in the future. Thanks for the review and thanks for playing!!
I definitely got the gist from the first playthrough but wanted to make sure I got everything and also wanted to see if I could change the outcomes but I wouldn’t say having to play it a few times is a bad thing! One of my favorite games of all time is Nier Automata and that has the same idea. You don’t get the whole story with just one playthrough. So I bet you could build on the abstractness and make an amazing product!
I liked that it felt like that mobile game ad where you hunt bears and sell meat haha. I also liked that i was able to buy the speed upgrades right away cuz that made it way more enjoyable. I would say maybe put the signs at spawn that way you know exactly which way to go for everything? Great job though!
I loved the idea of the game but the need for extra things to plant carrots just felt like a reason to spend money, maybe they could be optional to use and would increase the yield of carrots or something like that? Also I spent 2 minutes holding on to my 50+ carrots for the market to go above 5 hahaha maybe having something to do in the meantime while waiting would be nice? Overall, great job!
The gameplay was honestly pretty repetitive and I never saw the need for the multiple lives. I guess you just didn't have time to implement anything to hurt the bunny? However, the movement was.... MWAH CHEF'S KISS! I honestly didn't mind the repetitiveness because I would just start doing donuts! It felt like i was playing a bunny racing game hahaha!
I love typing games like this, although yours is definitely harder than most haha. Maybe adding something like 3 strikes before moving to the next one because a couple times I was in the flow state and messed up a letter and it auto swapped people and text. Then before I realized it swapped i had lost haha.
I ended up playing this for way longer than I had planned to! Great job with how fun it was and satisfying! The only comment I have is that I didn't understand the reason for the bunny speed because I was just clicking on the bunny to put my carrots. But then when i was in the thousands I realized that there are other upgrades. I would recommend making the fact there are more upgrades more prominent. What I have seen other games do is make sure one of the upgrades is only halfway showing on the scroll bar so the player can clearly see they should scroll down. Overall great job!
I loved that you made a co-op game though the instructions were a little unclear, in the first round I used a card to have two extra workers but then on the next 4 rounds neither of us could use any cards then all of a sudden I could use all the cards at once? I still really loved the idea and concept! It's like a variation of battleship and could see myself having fun with it again!

