Thanks a lot for the kind words! So glad you enjoyed the visuals and the story! The gameplay is definitely challenging, but just a quick tip—there's an Easy Mode that gives you extra health if things get too unforgiving! Thanks for checking it out
PlayTomatoDev
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Your suggestions about adjusting the camera offset while falling are spot on. I'll definitely keep those in mind for future polishes. Really glad you loved the concept and the grappling mechanic!!!
And regarding propel yourself upward—the technique is to extend or shorten the grapple rope while swinging, which gives you much more upward momentum!
Thank you so much for this amazing feedback! Hearing that it's the prettiest game you've played here so far means a lot!
Your feedback about the screen distortion in the tutorial and the fish hitboxes makes a lot of sense and is super helpful. I'll definitely tweak those! Really glad you enjoyed the movement, sound, and music. Thanks again for playing
Thank you very much about the review !!! as i said in the description the game is pretty hard and it's okay if you struggle especially because i took inspiration from games like hollow knight, about the check points thing, i understand what you are saying but I originally wanted the transitions between the areas to feel risky and keep the tension high. I can see now how falling back into the water and losing progress can be frustrating, though. I really appreciate the specific feedback, it helps a lot for future projects😊
man that game is one of the most fun games at this jam, i can literally feel the effort you put into this game!!!
btw when you have time play and rate my game Fever Knight - https://itch.io/jam/gwueble-jam-2026/rate/4819551
i would really appreciate it!
