Solid job dude! nice overall - we were just talking on discord and i gave you some feedback on natural tutorialization, but aside from that once I knew what was going on it was a really cool experience!
Play Star Studio
Creator of
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https://ch1psahoy.itch.io/flicker
Like the title says! We have a group of people who worked on this, and a bunch of us are going to be playing games tonight/tomorrow and reviewing them! Play ours and leave a review so we know your game!
https://ch1psahoy.itch.io/flicker
I'm Waxy Monkey Tree Frog in discord!
Super good sound effects for this I really liked it. the controls and timing for bomb explosion feedback became an instinct after a few minutes, but it would be nice for some kind of feedback when the bomb was about to explode. Overall though, very fun use of physics - also, I liked how your character received light from nearby fires, nice touch.
Took me a little bit to figure out how to do stuff, but once I did it was pretty cool! The bombardment physics were entertaining to watch - I think overall this is a really fun prototype, so good job!
Some of the audio was mixed in a hard to hear kind of way, like the impact of bullets/rivets/nails (not sure which) on metal was super loud. other than that, great job!
"there is no baby mode." Based.
I had a nice time! I found what MAY be a frame perfect glitch in one of the trampoline levels where i wedged myself underneath, triggering the trampoline effect every frame until I died (sounds included.) I tried for a while and couldn't get it to go again.
Extremely cute game. MAYBE a little hard to control.
Cute art overall, I like the animal themes. I think a couple things that was missing aside from a little audio feedback was a good visual feedback of incrementing - if I wasn't hovering over a shiny when the game 'ticked' it wouldn't pick up, even if i was there for a little bit, i felt like having more skill at the game wuoldn't really let me get much more by way of shinies. Also, there should probably be a slightly better boundary where the shinies/pickups can spawn, they could occasionally spawn halfway (or maybe fully) under the ui on the left hand side.
Great job overall!
Cute art overall, I like the animal themes. I think a couple things that was missing aside from a little audio feedback was a good visual feedback of incrementing - if I wasn't hovering over a shiny when the game 'ticked' it wouldn't pick up, even if i was there for a little bit, i felt like having more skill at the game wuoldn't really let me get much more by way of shinies. Also, there should probably be a slightly better boundary where the shinies/pickups can spawn, they could occasionally spawn halfway (or maybe fully) under the ui on the left hand side.
Great job overall!












