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Which system, which controllers? I'll have a look.
Note: I just downloaded the last version and tried my generic gamepad for one player and keyboard for the second player, and it worked...
On the player selection screen, as soon as you press any button on a device it will be assigned to player1. Next device will be player 2. Then you hold p1's attack and a bar fill fill, starting the game. Then the game is playable.
My gamepad is very generic, which one is yours? Can you play just with keyboard? (WASD + n + m)
OUCH :D Didn't we add a quit button in the last version? Maybe we didn't. In relation to full screen, have you tried with ALT-ENTER? I thought it was full screen by default, because the game was originally created to play in a custom arcade machine! Maybe we messed up something in the last update! I'll check it. Meanwhile, have you tried ALT-ENTER to maximize?
¡Chulísima la traducción! Tengo planes de jugarlo con mis hijos en breve.
Me lie un poco con tanto archivo y al final me he hecho más o menos esta composición:
Cómo jugar viene en las páginas A, B, 1-10 de Juego de Rol.pdf
El resto de los pdf también vienen en ese pdf original, pero encuentro mucho más útil el formato a dos columnas simulando el original que se mantiene en esos pdf sueltos. ¿Tienen planeado volver a publicarlo en el formato apaisado original? ¿Y hay alguna versión sin el fondo beige para que sea menos costoso imprimirlo?
¡Muchísimas gracias por todo el esfuerzo!
Thank you a lot for the feedback! Yeah, maybe the PS2 controller is way too much. I've tried a PS4 controller and that works.
Seriously, controller programming and configuration is one of the things I dislike most from videogame development ':( Programming videogames is difficult enough. Dealing with input devices and adding the in-game tools to allow users to configure them is hellish, way more in multiplayer games.
Just tried myself and found that if there is something that the game thinks it's a controller (an actual controller in my case), the keyboard won't work for player1 :( But the controller did.
We have a new version that handles controllers (and keyboard) way better in the works, but have found no time to properly test it and upload yet! I'll try to find some time this weekend to check it out.
Well, no, it was not obvious, sorry. But you are right! Thanks for the tip! We totally forgot non-QWERTY layouts.
We are preparing an update where device selection is way more easy. We'll try to add remapping!
Thanks for the suggestions!
This game was created for a specific hardware in mind, and played on that hardware when it was released. It had an analog joystick and two buttons, so we mapped the game to be playable on that: joystick moves and jumps, one button attacks, one button defends AND dashes if defend while moving.
We didn't have 4 buttons to map all actions that way, and even though, for an arcade (an actual arcade machine), wouldn't 4 buttons be too much?
Then we release with minor adaptations to be playable with PS4/xBox controllers. I guess PS3 too, but we haven't tested.
We might consider this remapping on a future release, though. Thanks!
Hi again! Sorry for the delay, we took a loooong xmas vacation! I've prepared a download key that I would like to send you, but I can't send a private message here :/ Could you please write us to firstname.lastname@example.org? I'll send it to you by email!