10/10. Your work is beautiful, meaningful, profound. Thank you. <3
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Hi! Hmm nothing comes to mind atm, other than more islands/fish to discover, or additional mini-games. I was at a loss on how to unlock the final ship (was circling the map repeatedly to check everything) till I noticed the hint under 'Features' on your main page - so maybe that could be added into the game itself (perhaps as a hint when hovering over the silhouette of the missing ship). All in all a great game. ^^
One man's slow descent into insanity...or was he already unraveled in the first place? Either way, great game. I like how you kept things open-ended. Nothing like an upbeat vibe for existential horror. :)
Fuyuko is adorable in that costume. ;-; I found myself fast-forwarding the dialog quite a bit as it was a little repetitive, but the art style and general aesthetic is great. A nice, chill game. <3
Seriously adorable graphics. c: The frogs noshing on noodles and onigiris made me hungry. I encountered a bug on level 1 where I got stuck in a little nook on the ceiling, but gameplay was smooth otherwise. Enjoyed all the hidden levels too. Great demo! ^^
Beautiful score and concept. :) Figuring out the controls was a bit confusing but it was enjoyable after that. I had to replay multiple times to get the finale though (small black mouse/pointer against the void made it hard to follow the music trail). An uplifting game overall.
Intriguing. I'm having a hard time thinking of what to say, but I liked it. Very descriptive writing, I like the open-ended interpretations that the game creates. That ending got me good owo;; Tbh I did start to skim the more I read - but that last letter pulled me back in and reframed everything. A really unique experience overall. Well done.
Nice concept and puzzles! The music was relaxing :) But neither me nor my partner could figure out the puzzle once the Mondrian grid came into play. We were confused by how the number of sides were counted for certain shapes? Still enjoyable overall though, the increasing difficulty was quite a challenge.
Gorgeous animation and art style. :) Echoing other comments, I would suggest adding checkpoints and maybe increasing the number of lives starting out as well. Difficulty-wise it's still acceptable for me (similar to Cuphead, it's possible to progress with repeated attempts).
On the technical side, the game hung very badly upon loading and crashed. It was only playable for me on Steam, but I still experienced some lag upon startup and during gameplay. This is a very cute, fun game that has a lot of potential. I would be happy to replay if the overall experience was smoother.