It's 7 miners and 4 runners.
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The Hound - all units with 17-17-17 soul combination. (You can get the Silver Chalice with this achievement also)
The Enemy - all units with 51-0-0 soul combination.
The Rainbow - 51-0-0, 40-6-5, 26-25-0, 0-51-0, 0-0-51, 6-5-40 (in that order, you also get The Portal with this one)
The thirst and hunger meters are annoying to navigate; you have to do so much clicking, but I like the idea.
Maybe add an auto drink/eat button when thirst/hunger is too high,
Maybe add an upgrade for cyborg parts where you have more time between meals/drinks.
Add an item that is a better canteen (the amount of times I went back to greyfold hotel to refill the canteen)
I like the idea, I know it's in the early stages, but if I was a new player and I had no one how to play the game, I would probably die to thirst more times than anything. Anyhow, love the game.
Keep up the good work dev, and try not to overwork yourself.
The game is great. I like the art. From what I remember the early parts were hard to understand, I thought you have to click to attack, but no, you just wait. The later parts of the game (Particularly Endgame) were very easy, the only hard part was the Odin Quest for not taking damage while killing 500 entities, though I haven't done any Fortuna's Quest.
Also, I think Ice Nova (but more like Super Nova) is a bit overpowered, the range on that weapon is too large, like the entire map large.
Anyhow, looking forward to the next updates!
