yeah, I (clearly) bit off more than I could chew with this one. Each thing the demon says to you has a correct response, and if you don't put in the expected response you can't progress. In a perfect world there would be actual hints around that you could use to figure out the questions or there would be multiple correct answers, but as it is I only had time to hard code some pretty arbitrary calls and responses, which makes the game somewhat unreasonable to clear blind. In the few playtests I've done after submitting it does seem like it gets easier as you go along, but if you aren't already familiar with the way you're sort of expected to respond it can be hard to stumble into the right responses
I'm glad you liked the idea though! Im proud of my mechanical execution even if the design is a bit lacking

