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Plantigros

4
Posts
A member registered Jun 11, 2020

Recent community posts

Thanks a million! I'll have a look at the tools you mentioned. Definitely drop a line when you release your tutorials, I'd be interested for sure! :)

Never mind, I found something that works. No idea why tbh, but it works. :D

I'll definitely include some of the visuals I'm creating right now into my future games, I'll credit you of course whenever possible and I'll let you know if I get anything released to the public. :)

I hope you'll do more generators, yours are really awesome.

Hey there. I really like the tool, the results are pretty sweet looking. I tried to tinker a bit with the source code but I can't get anything done. Any chance you could increase the max pixel count? I love the look for the planets, but for the stars, I'd like to zoom in quite a lot (to give a sense of gigantism compared to planets) and 100x100 is a bit small.

I've tried messing around with the constants in the code, to no avail. I end up with cutoff images. :(

Increasing the max value of the slider does work, it can make something super well defined (kudos for the generator, it's pretty amazing!), but then I get something cut like in the image below (and the generated gifs/pngs aren't better looking, most of the time they're just empty :p).

Any idea what might be the issue here? I know the code isn't that long, but I'm not too familiar with Godot and I'll be honest, I'm a bit confused. :D

Hey, I really like the look of what you've done here. You're mentioning that it was generated procedurally. Any chance the tool you've used (created?) be available anywhere? I'd love to create more of these (they look really good) and use them with transparent layers for parallax. :)