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Planetwendal

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A member registered Apr 24, 2020

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We are alive.

FtS and SK aren't the same primary developer. They co-share assets and code.

I assist with both, however, in my spare-time.

KK is built within Unity. You can achieve a lot working with the latter (and a lot of other 3D programs).

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Getting an entire development pipeline going in our spare time, leveraging Unity more.

We're finally at a point now where we've been able to internally screen 0.04 to a few guinea pigs for audience testing. Just addressing some last bits for completeness before it goes to Patreon and then the Public.

Planned.

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It is still under development.

A lot of weird things (including jury duty) conspired to derail the big story update though originally slated for end of last September.

This is our first title.

If you mean FtS, it is made by Vorpal with some slight assistance by us.

The old render count got multiplied by about 2.4X to a new total with this one update, so we just simply have a lot to show off :)

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A mix of all three platforms. But we've been busy working part-time whenever our IRL schedules allow and working with a lot of custom 3D assets alongside a big storyline. We're still prepping for the release as fast as we can, so please don't fall for spambot links in the comments in the meantime.

It's under development still; we're trying to get the big update for the holiday.

I'm fixing the Mobile UI currently and Cibbon is reloading a scene near the end of 0.04 from KK into KKS for better quality. (tiny things) We'll give a release date in a few days.

I'm projecting here on what's likely, but everything is *seems to be* on track for a release towards the end of the month. We were hoping to hit September prior, but then October was a really bad month for our real-life schedules.

Right now, we're just polishing up a big scene for the big update.

Loyalty determines the MC's monologue and gradual/eventual attitude towards Yuna.

If you speak both languages fluently (English and German), DM Cibbon on discord.

Thanks for your thoughts on the game.

Rest-assured though, the plot is centered around the MC gradually developing into a "real" hero, but he'll have to learn the hard way on a lot of things. As with many things in life, direct experience is the most bitter teacher for those who previously failed to develop themselves. And even then, some of his mentors/love interests have different ideas on what an ideal hero should be.

The MC's background is indeed meant to be a zoomer who spends too much time online, unable to hold a job for long. No doubt if the world had not ended in a ball of nuclear fire, then joining the military might have been his last option left to survive given his circumstances.

For now, he leans on luck, his status on being someone from Earth, his odd subtle divine powers, and his companions. In the distant future, that will shift more and more.

Yes, the fox-girl landlord sugar mommy is planned for next update.

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The higher the quality, the more time it takes.

That's the unfortunate trade-off for all things in the universe. Work on the next patch is very well-progressed though.

A Spanish translation is planned, but it will take a long while.

We are close, but there's some last-minute delays. Just stay tuned a little longer. 0.04 doubles the effective length of the game and it's been a mammoth undertaking.

Definitely planned for future content.

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It's extremely short, so I can't give any true evaluation of potential. But the mystical desert waifu theme, custom background environments, and femdom animations of monster-girls on top riding the MC are indeed quite nice.

But for visibility on itch IO, the game isn't tagged correctly. It should probably be tagged as:

Adult, Animation, Erotic, harem, Hentai, FantasyFemdom, Monster Girls, NSFWPorn

Genre selection would just be Visual Novel--no need to duplicate in tag section. (just friendly advice from another dev, tags are everything for the algorithm)

Good luck on your very promising project! Hope you can build some momentum with this one.

It does not have NTR or cheating content.

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The character's first week on this new world will still be a kinetic novel. But beyond that, the question of format is still open-ended regarding sandbox or RPG elements.

We generally consider the content up to the "duel" and the immediate aftermath to be ACT 1 essentially that establishes the introduction of the characters and setting fully before moving onwards to a different slice of life tone.

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The projection currently is mid-late September.

October is set in stone.

Thanks for the kind words. Stay tuned:
v0.04 will effectively double the length of the game.

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Development is still on-going. There's just a lot of initial foundation that needs to be laid down before we get a consistent quicker-update dev-cycle rolling.

Last Patreon post was 2 weeks ago:

https://www.patreon.com/posts/sk-0-04-last-134867458

Thank you for the update.

I do hope you will be able to re-enable $0 + voluntary donate option soon as we would like to support Itch IO for their platform.

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Yes, it will be still be updated on Itch IO (assuming they eventually fix their temporary issue in listing NSFW content).

Development chugs along, regardless.

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Thank you for letting us know. We'll fix that video bitrate.
(you have to report bugs folks, or they don't get fixed!!)

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No, development is still active.

Each individual "moment" has several animations with it.

Not going to happen, according to Cibbon.

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The starting plot is still fundamentally the same: You are the servant of a sexy succubus, and then sent on a fantasy isekai adventure.

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Just an update for the lurkers who aren't on discord:

-SK v0.04 will be roughly ~2.5X the story content of the prior 0.03 patch.
-->It is a really big update!!!
-0.04 includes 2 h-scenes.
-It also features new custom-made 3D outdoor environments of Medula, instead of the same recycled koikatsu maps you see in every visual novel.
-Several characters get their proper introductions and screentime where you get to know and catch a glimpse of their full personality.
-Some character dialogue in 0.04 does change slightly based on prior decisions made so far. (We are tracking all the choices you make.)

-v0.05 and v0.06 are intended to be quicker bite-sized updates (like 0.02 was) with a much, much faster release schedule.

There is still some editing/polishing work to go for 0.04's mega-release still, but the light at the end of the tunnel is fast approaching, so stay tuned.

And just a reminder not to click on scam comment links claiming to be the next update (they are site-wide spambots with malicious links). The update will first be on Patreon eventually, followed by Itch IO here, soon afterwards.

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She is a big part of the upcoming story, but the fox-milf only briefly makes an appearance towards the end of current content as foreshadowing. You'll see more of her very, very soon.

We're currently in the "editing" phase. We're polishing up the script/transitions/sounds for 0.04.

We're currently in the editing phase now (polishing what already exists). Stay tuned!

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I'll just point out that Belle is on two places on the "chart" if you look carefully ;)

The files were backed up completely. He just had to spend a small amount of time to recapture a few renders from scene files already saved.