Super fun and totally engaging. I had a bunch of fun getting repeatedly fired. I was evidently not very good at counting beans.

Thanks for downloading it, there were a lot of bugs when we tried to upload it with webGL, so we begrudgingly made it an executable. We were trying to make the inputs somewhat frustrating to use on purpose to make the game more rage-inducing, but I think the interact key might have been a strange place to do this.
It took me a while to get the controls, but once I understood them it was really fun. It definitely seems designed as a rage game like Getting Over It, but with flappy bird controls. Awesome game, I think it could do well with some animations, sounds, and maybe a short tutorial. I really liked the controls once I got them figured out and overall I thought it was super fun. Good job 馃憤
Cool backwards concept of the heroes being the enemies. I thought that the difficulty slider was really neat and intuitive. I got softlocked when the placement system seemed to bug out, and the back button in the menu seemed to freeze the game, otherwise I had no major issues. Totally a great, simple, and fun tower defense game. Adding a health bar would be good
It took me a while to get the controls, but once I understood them it was really fun. It definitely seems designed as a rage game like Getting Over It, but with flappy bird controls. Awesome game, I think it could do well with some animations, sounds, and maybe a short tutorial. I really liked the controls once I got them figured out and overall I thought it was super fun. Good job 馃憤
Thank you! The project is a 3D file, but the camera has an orthographic perspective and everything is locked to the YX plane. I made most of the assets in blender as really sketchy quick stuff with texture painting, then I used a render texture to pixelate everything and hide the jankyness. for the UI stuff, I had to render it in blender with a low resolution to pixelate it.