Download WinRar or 7-zip. You will be able to extract the file that way.
Recent community posts
I don't know if you know this, but, Unity has an input system that makes you able to move with arrow keys, not just WASD. If you walk using WASD, you get footsteps. If you walk with arrow keys, you don't get footsteps. Not criticizing you, just wanted to point something out.
It's ok. It's happened to me too as a game dev. Like with my game, I didn't know about IEnumerators and when the player got jumpscared, they could press any key to exit out. However, they were holding the w key, so the jumpscare lasted less than a second and it went to the game over scene. I fixed it, and if you wanted to see what it looked like, you can look in the videos of my game comment section. (It's in my profile.)
Good game, but the flashlight could be fixed. Also, the trigger that zooms in the camera down the stairs doesn't go away. I'm a game dev myself, and here is C# code to remove the trigger.
this.gameObject.GetComponent<BoxCollider>().enabled = false;
Congrats! I'm making the update for my game right now. Expect the following:
Live action videos
Also, the game is now 32 bit so more people can play it.
Edit: So, I just updated it today, and it doesn't have all of the stuff that I mentioned, but it got a major update.
Can't wait for the new game. I make games myself, and I'm just learning Unity C#. You're a role model for beginners like me. :)
Edit: Got this strange thing when Marge detected a floor above me when I was in Maggie's room!
Here's what happened. I was backing up near the window in Maggie's room,(I think I had my flashlight off) when all of a sudden Marge just came in the room! I don't know how she detected me when I was nowhere in sight! Still, good game. Trying to beat level 2 in Chapter 1. Edit again(just beat it)