Great concept rly fun puzles and nice art. My only complaint is i feel like the puzzles cound have been a little more dificult and or make the player have to think about their environment differently. Over all great job this game has a lot of potential.
pixelplex
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I actually had a lot of fun with the movement, so nice job with that. I like the concept of having to explore the map a little at a time, but I wish the camera was a lot larger, because as it is, I never really knew where I was. Also, I never really understood what the hourglass pickups were — I thought those would give more time, but they did not do that, so that was a little strange. Overall, though, nice job. I had fun playing it, and the movement and exploration was fun.
Really nice job. It feels like I am playing pool while having to manage the size of all the balls. Super cool concept and good execution. The only thing I would want is a little more depth like a shop or many different levels that start you off with different sizes and you have to figure it out. Nice job almost feels like Peggle lol.
It's a fun concept but I think the game play needs more depth. I had a little difficulty understanding how everything worked. I think an actual game play tutorial could help with that. I actually think this idea has some merit and would like to see how you would change it after the jam. If you do, I would suggest adding a little more strategy. Right now I can pretty much just press roll, push, and attack, and I either win or lose.
i do not know then i am not able to replicate the problem but you can go to this Gandi IDE link and play it there it might run better there https://cocrea.world/@BertT/MyProject7






