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PixelPaladin

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A member registered 1 year ago · View creator page β†’

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Very cool! Clever way to use the CGA color palette!

These drawings are excellent.

What an unusual romance…

Nice platformer. I think the speed is ok, but the boss is very difficult.

So cute!

At first I could not play it since I don't have pico8. But then I found it here:

https://www.lexaloffle.com/bbs...

Really smart use of dithering. I like the graphics style.

Nice game! I once played such a 3d labyrinth game on win95 (it actually was a ms-dos game) when I was a child – but never got really far. This time I did it :)
After beating the dragon I also noticed that there is a map ^^

Nice game – it gets always faster :)

Seems like we used the same music (maybe you should give credit to Eric Skiff in some way since – according to his website – the music has been released under a Creative Commons Attribution License).

Nice implementation of the gravity theme. The way ships move in formation is really cool.

Awesome animations! Sound is quiet but nice.

Solid game.

I absolutely love this game.

Posted in 01 jam comments

Nice game. I also didn't know about the TIC-80.
Audio would be cool, but F4 and F5 gave me editors for sound and music when I tried to reload the page ^^

All these young people who don't understand what the term Β»color paletteΒ« means in computer graphics.

What a funny idea to create a game that can be completed by Jupiter Hadley when she reviews the games of this jam. Someone should do an under-one-minute-jam where every game can be played in such a short amount of time.

This game has a really unique style. I like how you used text to make shapes visible.

This is really cute.

Really cool game - it has the spirit of the 80s :)

Well, I don't have an Arduino, so I cannot test it – but I really like the idea of a hardware based game for two players.

Very nice. Before I started writing a maze game (I didn't know that there would be so many of them), I also thought about writing a single player reaction game, but making it a two player game is even cooler. I also like the idea that the players can choose a custom color. The determination of the winner could be a little bit faster, but all in all it is a nice game.

I did it -12 minutes and 41 seconds! At first I didn't understand that the question mark and the triangle in the main menu were buttons, but the everything worked very well. After playing all mazes, I must say that I really like the design of them. The time aspect is also an interesting idea.

Nice idea. It is fun to play – only the colors are a bit nasty … after a while I began to see crazy patterns :)

This is even harder than 'normal' flappy bird. At first I thought with 'printing' you mean output to the command line – but using a real printer is an interesting idea.

I wonder who is putting all these blind guys into the 1-bit-jam-mazes?!

The blinking boarders are a nice idea. They make orientation a little bit easier.

This is super easy, takes not much time to play and the sound isn't annoying – I like it.

This is really hard but a cool idea. I think I need more coffee to play this :)

Not strictly 1-bit but great fun and easy to understand.

Hunting these little beasts is great fun. It's also easy to play.

Poor guy! I like the story. The only problem I had, was that the signals became incomplete at some point which resulted in corrupted codes. However I didn't expect that ending :)

Very short, very cute and it features penguins – which is always a good thing :)

Nice Idea - especially the lama :)

Interesting - very interesting - and a little bit creepy ...

Yes there are five of them. When you kill all four normal bosses, the door to the king of the island opens.

If you want to explore the complete game world but you don't have enough time to play the game, you can start the game from command line and activate the developer/cheat mode by pressing A+2+Enter after starting a new game. After activating developer mode you will see all possible cheat codes in the command line window. Feel free to explore, hack and mod the game (using edit mode). Such stuff can sometimes be more fun than playing.

Thank you for taking the time and reviewing it!

It's really fast. I couldn't beat the 3rd one - best I had was 2 stars ... but I think that's just my reaction time.
I really like the look and feel. The possum guy is really cool.

The first version of my game that I uploaded did crash on Windows. I think the problem was a dll file in the wrong place. Could someone please check if it runs now correctly on Windows?

https://pixelpaladin.itch.io/g...

Ok, I uploaded a new version that should not crash at startup :)

I added the color ids to my post. Note that palette 1 (light alt) uses 11 (light green), not 15 (peach). The problem with the pico8 palette is that it has no real cyan.

You are right, pressing the down button enables you to use vines before getting the needed item – which is a bug. Also the boss is too hard compared to the rest of the game. The reason for all of this is simply the lack of time in the end of the jam. Originally I planned to implement a lot of other stuff like more items, more enemies, other areas (also a health bar for the boss).

(Edited 2 times)

Colors for pico 8 for both cga palettes:

I also think that
the dark palette versions should be mentioned on the main page.

EDIT:
Since this post might be a bit confusing here are the color ids for the palettes:

palette 0 (light): (0, 8, 11, 10)
palette 0 (dark):  (0, 2, 3, 4)
palette 1 (light): (0, 14, 12, 7)
palette 1 (dark):  (0, 2, 13, 6)
    OR
palette 1 (light): (0, 14, 11, 7)
palette 1 (dark):  (0, 2, 3, 6)

IMPORTANT: it seems like the dark palette versions are not allowed. they are allowed ...

I think it refers to crt-like shader effects where each color is split into its red, green and blue components:

https://en.wikipedia.org/wiki/File:CRT_Phosphors.jpg

https://en.wikipedia.org/wiki/File:CRT_screen._closeup.jpg

I created such a shader for the monkey-x-nes jam in 2015:

https://pixelpaladin.itch.io/epicfox

(by the way: since someone rated this game with only one star, no one plays it – so it would be nice if someone could rate it a little bit more objective)

So in theory we could use a shader for cga composite mode (as long as it can be disabled) ;)