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PixelPaladin

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A member registered Oct 13, 2015 · View creator page →

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There could be different reasons for this kind of problem.

First of all: did you unzip the game? (It will not run from within the zip archive.)

Do you use a 32 or a 64-bit system? This game is a 64-bit application and will not run on a 32-bit system.

If this is not the case then the reason could be a missing library. Maybe it is a graphics issue (despite the fact that this is a pixel art game, it makes use of some more advanced graphics functionality).
If you are a more experienced user you could try to start the game from command line:

  1. press Win + R
  2. type "cmd.exe" and hit enter to open the command line
  3. navigate to the folder where you unzipped the game (something like "cd C:\path\to\the\game\")
  4. type "TinyPixelWars_Windows.exe" and hit enter to start the game

If the command line spits out some error message then please let me know.

I will also see if I can find something that might cause this problem.

Hello! Do you get any error message(s)? Which operating system do you use?

Thank you :)

Sure, I will.

By the way, I won the competition :)

Thank you! Yes there is a lot to improve: lots of small bugs and glitches – and the ai really needs some fixes. At the moment I don't have much time but the game will definitely get some updates and maybe some new features – eventually there will come a campaign, too.

Okay, I fixed the bug, and uploaded a version that missed a file. If it didn't work, it is not your fault. I have uploaded It a second time – this time with all needed files – hope it works now ;)

I found a bug with the game Window – the fixed Version is on-line. I hope this solves your resolution problem.

Hey thanks for playing!

Btw, if you want units to attach enemies on their way, send them with the »attack« command (press [A] or click the crosshair button in the bottom left corner before sending them). Saves you a lot of time and trouble ;)

@Postmodestie: I have sent you an email (schro…@live.de).

Thank you! Overheating was part of some games that I played as a child and somehow I really like this concept ;)

Thx! New formations can be added easily and the balancing will also be adjusted no time – however I will do this after the voting.

This was exactly what I thought, but I was not sure whether this effect was intended or not, since it fits the idea of playing a monk in the game ;)

Thank you! After the voting I will fix some minor issues (balancing …) and eventually add some new enemies and behaviors so that there is a little bit more variety.

The bullets should be a lot faster in my opinion. This would make hitting enemies much less random.

The minimalist graphics style is super cool ^^

Tank you so much!

Well, this is a nice concept. These drawings look super cool, too.

Buy the wrong stuff and you are dead – it's »buy or die«!

Overall a fun game – simple concept but still quite challenging.

This is an interesting game. I really like it.

At first I was so focused on stirring, that I didn't hear the bell ^^

Somehow I always end up in nirvana (somewhere outside the screen) ^^

However, I absolutely love the concept and the graphics style!

These drawings are really cool!

This3D model looks pretty good – especially the display. There are even shadows under the lcd tiles...

I solved it, but I have no idea how ^^

Hmm, a rhythm based game ... that's a good idea. I absolutely love the Music (especially that of game B)!

A wild west shooter – how cool! ^^

Nice game. It gets really challenging after a while.

It really gets fast after 100 – and yes, I can get a higher score ^^


It didn't work at first, but then I realized that my löve version was from 2014 ^^

Looks and feels like a real game from that time – well done

Thank you! That is so cool! Maybe I should write a 1-minute-pet next time ;)

At first I had some problems figuring out how to minimize the Petri dish – but then I understood that you have to throw them into the trash bin ^^
I had a lot of fun experimenting with all that stuff. Maybe something like that would be great for biology lessons in schools. The sandbox character of this virtual pet/game could help built up intrinsic motivation. Really nice concept!

I absolutely love the idea of combining the virtual pet theme with an rpg aspect. There are still some minor bugs – but there really was little time for game development. All in all I like your concept.

It looks so cute! And I absolutely like these pixel art graphics.

A pet in a terminal – and best of all: its from the 80s! Really cool idea!

Thanks! Inkscape really rocks!

Nice! I absolutely like the idea to feed files to the virtual pet, this is something really unique – I fed him its own game files … is that cannibalism ^^

Thanks a lot. When the rating is over, I have to do something about the sound …

Thank you :)

Thank you! I will definitely check out your submission tomorrow (I have not much time today – but I already like the gameboy colors and the graphics ^^).

Thanks for the feedback! I am not sure if it is allowed to change assets / make changes to the code while games still get rated – so I will change the sound volume later.

Thank you!

Very cool! Clever way to use the CGA color palette!