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Pixelmation

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A member registered Mar 19, 2022 · View creator page →

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Yeah it is a basic concept and not a lot of interesting effects, still thank you for the honest review! :D

Yeah... the sound system was bad. It also doesn't help that I coded it so that it creates the sound source but doesn't change the volume, and the sounds the neighbours make is just a pitched up version of an "OOF" sound impression.

I wanted to add more accesibility to it, planned to implement a simple pause menu too! I will try and update the game after the Game Jam period ends.

I wanted to add the same floating effect to the neighbours aswell, but their AI isn't as simple as just making a basic "Wandering NavMeshAgent", it's a bit more janky since I wanted to mess around with their position using Vector3.
I'm also not great with animations, I do my little doodles on math textbook paper with markers and cut them out, take a picture and edit it with a photoshop program. But thank you for finding the lil guys awesome :D

Thank you for the comment and tips about sound quality! 

This isn't my first game. I worked on another game for about 4 months that I published on the Google Play store. 

Some of the sprites from this game we're reused from that game, as I used the same artstyle (doodles on a old math textbook i had laying around). Right before the jam I was trying to make a self-hosted leaderboard system because the old one I used had it's servers taken offline.

Still, I DO have a lot to learn about game design and programming in general 😅. Still studying Unity Docs and the MS C# reference.

Thank you so much for the encouragement and advice!