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A member registered Mar 11, 2019 · View creator page →

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Thank's for the feedback and trying it out! The small gaps *are* a pain in the butt, totally agree. Glad you liked it though!

Great job, love the art style - fantastic. Only feedback; maybe up the space a little; your char string builder could run a little quicker, and the pace to get to the action could be a smidge faster. I also hit a bug where I was stuck in low gravity, and couldn't get past the turret thing, so I was stuck on the right side of the screen. Couple of tweaks though, and it'd be perfect!

Great fun, brilliantly frustrating, just the right balance of 'try, try and try again'

Clever take on a platformer! With a little more polish, it could have the makings of a very unique game!

Fair feedback :) Funnily I was close to including an 'invert screen' mechanism, but time just wasn't on my side. Thanks for giving it a spin though :)

Great game, although strangely the resolution doesn't seem correct on my Chrome browser (1920x1080) - I'm missing the bottom section of the screen.

Great game, although strangely the resolution doesn't seem correct on my Chrome browser (1920x1080) - I'm missing the bottom section of the screen.

Thanks - glad you enjoyed, I wanted to get some more in but just couldnt commit the time unfortunately.

Thanks! Embarassingly just noticed a bug with the instructions - it should be A/D for movement - will patch this in over the weekend.

Great jam, not quite sure I'm doing it right though as I don't appear to see either the moon or the planet growing bigger?

I came across this ages back when I first submitted to the Jam. I don't think people place as much value in rating the submissions these days.

Holy crap, this is fun!

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PixelCat - aka Demeggy, UK based, entered a couple of times in the past. Rarely get to dev much these days due to adult life, so it's nice to find a weekly theme that resonates, very nearly couldn't find the place as I was so used to it being over on Discord :)

Lovely visuals :)

Enjoyed this, quite challenging!

Feels like a great prototype, definitely can see that this would work well with some narrative behind it, concept of new aiming angles being picked up is great fun. I do love the minimal feel of the graphics too, all angles and then the circular of the player and AI's.

Great little piece to pick up and blast, feels like it's possibly wanting some fluff?

There's something cheeky about this. It evokes memories of 90's Kids TV gameshows, where you'd call in and yell at the presenter whilst they frantically push in the direction you're yelling.

Not a bad little game, I'd certainly see myself wasting time playing it whilst letting my mind wander. Does the job!

A nice simple, pickup and play experience. I did get a JSpop error when the claw drop down into the hole on the left to unload the loot. All it needs now is a knockoff Pokemon cuddly toy that you've got no chance in hell of catching, and it's just like real life :)

Great fun all in all, can see it porting as a decent 'on the bog' mobile experience

Thanks! :) Glad you enjoyed it. I've taken your feedback onboard and have significantly reduced the volume of the text bloops, 0.1.19 is now available with a more ear friendly experience <3