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PixelatedMax

12
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1
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A member registered 11 days ago · View creator page →

Creator of

Recent community posts

Yo whens the sequel "union crushers"? Good job, the humors great here!

This is excellent! I could totally see this being expanded into a full game. Maybe where your dialogue choices effect the notes thrown at you. There are tons of ways this could be expanded. Keep up the good work!

This is one of the most creative concepts I've seen! Choosing dialogue and playing a rhythm game at the same time is super cool. I will say, it's a little too much to keep track of at once. Having to look at the characters dialogue, and your two different options, and the four different keys. It was hard to multi task.

Overall though, this is excellent! I could totally see this being expanded into a full game.

Love the character designs! It's a very creative world concept to turn cities into people. Good job!

This game has so much potential! And it's really polished for a game jam made in 24 hours. Don't beat yourself up over bugs, I didn't find any and it feels really well polished for the time it was made in.

This is so creative! It has amazing potential as a strategy game. And it's impressively polished for the short amount of time you made it in. Great job!

Definitely high on the silly charts. That ending made me chuckle. Good job!

Thank you! I see we went for a fairly similar type of game. Yours was so polished, you did great!

Thanks so much! The art in your game was really well made too. Glad you appreciated the humor.

This ones amazing! The art assets are really well put together for such a short period of time. I like the music as well. And the code is pretty polished as well. Overall very cohesive, great job!

The art is adorable! I'm super impressed this was made by a solo dev. I did find myself getting stuck pretty often, so some more context clues in a full release would be nice to see. But overall amazing job

This was so cool! I love the art and the music. And the theme is really good. An opening cut-scene makes the silliness blast all the way to the top. The gameplay had me a little confused on what I should hit and what I shouldn't. And the hit box on the punches felt a bit too small.
Overall this was well made. I'd love to see it get expanded, great job!