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Pixel Army Games

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A member registered Nov 19, 2023 · View creator page →

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YES! I was finally able to complete the game after a dozen attempts!

It's a very interesting concept—you're trapped in this maze along with a bizarre creature, and you need to find a way to kill it for good while fending off its attacks.

I really dig the aesthetics. Eerie background music and pixelated visuals make for a "dreamy" experience while you rush through narrow corridors in an attempt to survive. The controls are quite janky but I believe it matches the late 90s/early 2000s experience they have created. Zipping through corridors like Master Chief would've ruined the experience.

It's a short game and well worth the experience. Well done devs!

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Really cool idea. Honestly I haven't played anything so addicting since slay the spire.

HOWEVER, this needs more playtesting. RNG is too dominant, imo. If no decent affixes show up it's basically impossible to beat queen bee.

The way I see it, if I don't get a single hollow/heavy by 6th floor best to just start over. Two rare blue dice are mandatory against that boss.

Also, I find the way enemy damage is represented a bit confusing... What does weak and strong attack translate to? I swear one red square sometimes hits for 2 damage, sometimes 3. Is it supposed to be a range amount? If not, having the exact amount show on the red square would improve UX a great deal.

All in all I'm looking forward to spending hours playing this game. Wishlisted!

That's actually brilliant.