Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Pixel Addict Games

18
Posts
39
Followers
13
Following
A member registered Aug 27, 2021 · View creator page →

Creator of

Recent community posts

Out now on the Apple Mac Store for FREE world wide. https://apps.apple.com/gb/app/pdmanager/id6751735648?mt=12 pdmanager

(1 edit)

I am waiting for Apple to approve the app. It failed the store submission due to Copyright infringement as it shows other devs games. I am trying to explain that the app does not store anything just remote views it.

My simulator 2.7.5 and my playdate is 2.7.5. When I sideload via my Mac it works if I install via adding the .zip to the sideloader on the playdate site it fails to launch with “This game must be updated to run on the current system version”???

Hmm, it works on mine from sideloading via Nova. let me have a look at it now.

Not yet, but there will be soon. I am working on the game today. I plan to release a demo soon to get feedback. Thank you for your support.

Thank you!

Thanks for the info please see the latest build that solves this.

I didnt see that, such a shame.

I have built one mate

Give that a try.

I hope you like it. Not long now.

Ok Jose i’ll sort it.

Thomas, I loved it especially when I was trapped in a room full of enemies and I ran out of bullets and got a “bang” flag out of it OMG amazing!

(1 edit)

Firstly thank you for taking the time to play and thank you for the feedback! The fact anyone played it is mind bending to me. I will have a look into refining the planchette mechanic experience. I did anticipate this a little and incorporated the response into the dialogue in some cases.

The game was initially a lot darker in theme and had curse words for example but the play tests reported that;

  1. Swearing added nothing to the game and detracted from the characters due to their age.
  2. The story was initially too heavy and this made it hard to wrap up to a conclusion and somewhat was not enjoyable so a lighter approach was selected. However the theme of the game did not play test with younger people (14 -18) before being toned down.

I would be open to refining the story as it is very simple due to the story composer tooling I made which essentially generates the dialog boxes based on a film like script. This would also allow you an opportunity to play it again.

Hey, I can do that. I have an update coming soon and I will make an AppImage for it. Apologies for the late reply.

I can't wait for this!!

This is outstanding! Well done.