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A member registered Dec 08, 2022

Recent community posts

(2 edits)

What was the thought process behind adding Counter your Opponent instead of just having cards that counterspell or otherwise interact with your opponent like most other card games?

In a similar vein why add staples instead of just having players build bigger decks?

Why do invocations and weak warriors have the same EP budget? It seems weird that a monster could get an equally powerful "enters the battlefield" ability as an invocation and get to stick around as a body to block with as well. For that matter, why does a weak item get a bigger EP budget?

That would mean that 

Healing Idol
Item | {Weak}
When this enters the battlefield, gain 3 life

would be an allowed card despite being Strictly better than Rest at Camp.

Am I allowed to share the pdf with my friends?