thanks! i realized that mistake after posting - sorry! i'll probably update it after the jam with a fix, along with some more testing to make sure the game is actually beatable
pipsin
Creator of
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Very nice aesthetics and sound design! It would be nice to have some kind of win condition, but it's still pretty fun to collect materials and jump up the cave. It would also be nice to have the crafting recipes available in the game itself - switching between the itch page and the game itself to figure out the crafting recipes was a little difficult! Nice job overall.
Cool idea! I didn't make it very far in unfortunately, I think my computer has problems running the game at the right frame rate - the jetpack doesn't work at all on my computer, for example, and trying to add a pipe to the pipeline crashed the game for me. Also, I found that if you go down the chute with the pipes at the start, it sends you into an infinite void. It was also a little hard to tell when the robot was doing anything without animations to denote it - so I didn't really understand how mining worked for a while. I liked the dialogue at the start! I'm not sure if there were any other NPCs to talk to because I couldn't really get very far without the jetpack. But it seemed like an interesting setup to the world!
This is really fun, especially given how simple the mechanics are! Getting the rock to jump really high is very satisfying, especially while dodging the obstacles. And controlling your skip height to conserve forward momentum is a cool strategy! I think you may want to remove the ducks swimming in the water though - I found it was basically always possible to get the rock going again if I lost speed thanks to the birds in the water providing a boost.
