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pingley94

5
Posts
36
Following
A member registered Sep 24, 2025

Recent community posts

headpats optimized LFG!

I definitely saw a lot of the seeds that were planted, When I played as much as I could. I got invested very quickly and I'm glad to hear there's interest in working more with this project, even if it's less than the original intent

I saw the notification that the page changed. And I checked the page instantly. I'm very excited to see the full game and I'm so happy to see the QOL changes like 

"- NPCs now display a red radar circle around them when enraged. If Bibi steps in this space the NPC will chase Bibi. - NPC chase speed has been reduced slightly. - Bibi's move speed has increased slightly." 

All of these changes were great implements after the demo. And I appreciate you taking our feedback when you released the demo. Hope that this release goes successfully


only, And I mean only complaint. Was there being more save points, one specifically when Brandi goes through the window. I had to step away for a sec after exploring and finding the squirrels after.

Demo played well. I'm not the biggest fan of point, click, move. I usually prefer making the input myself. Maybe make the spotting distance farther so we can start running with a farther lead. Overall I'm still excited for the full game. I'm excited to see what havoc I can cause