Hi guys, I've been digging through my laptop and found this map that I never quite finish.

Shown in the image is 3 versions of the same map. Basically, 1 version has the outline that shows which tile is walkable and which isn't, and 1 version assigns colors based on the traversal costs. Essentially, lighter color means it's quicker to walk through these tiles, and darker color means the path is less recommended. You can see both at the bottom-left of the image.
Lastly, the bigger island map shows the various paths with lowest costs, like which tile you should follow in order to spend the least amount of stamina when moving between locations. Now, obviously I've omitted many paths to keep things simple, like I know you wouldn't go from the Crystal Mine to Goblin mountain lair, so I didn't draw a direct path between them.
The many white circles indicate tiles that you can interact to enter unique locations. And of course not all are equal, e.g. some are one-time and some only appear after certain prerequisites are met. I was going to add more detailed icons, and distinguish different locations with colors. But I never ended up doing that, hence why I call the map "unfinished".
But yeah, who knows when I'll finish the map to the point of satisfaction. I might as well post it now instead, just so people might find use of it. Maybe when the game next receives content updates, somebody can ping me here so I would know to update the map.
See also:
- Forum Post
- Wiki World Map
- My Guide on Steam, with quite a few new sections since I posted here last time