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pilaf

51
Posts
1
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109
Following
A member registered Sep 05, 2016

Recent community posts

Can this be used in Unity, or is it restricted specifically to RPG Maker?

I'm assuming that the edited versions with the gray overlay being removed that you mentioned isn't on the horizon? (1 year check-in)

Wow you just pump these out so quickly. Love your stuff as always!!

love the character art, where did you get the asset for the girls? did you make it or buy it? if you bought it, could you link it to me?

Love your art, and I'm so happy to see more from you

Thank you! I haven't made any games in a while, but I love the idea of supporting/buying these assets to help artists and creators :) with the eventuality knowing that one day I'll use them haha

I love your art style, would you consider making item/spell/equipment icons and a UI set?

Avoid this asset pack at any cost. The "dev" is long gone

Wow, that visual example really hit the nail for explanation. Don't worry :) if you get around to it (super super low priority), just let me know and I'll buy it. I hope you can focus on the projects you want first!

Damn thanks for trying :)
I'm curious how much different is a 2D vs 3D tileset that has a 2D feel like your eggFPS and the bomber game you have?

My forays have been only been in 2D, but at some point I wanted to do a 3D crawler with flat 2D textures

Will you be making more tilesets? I love this art style :)

Any chance the tileset will be available to buy? Love the style

Wow that's awesome. Thanks for the artist reference too :)

Looking forward to developments with your game

Love the visuals! What did you make this in? And is it procedurally generated? Or hand placed?

Ah no worries then, I use Unity. Although when using the tool, it exports a spritemap? Or individual sprites? I can probably work something with the Unity Animator tool to line it up with the character motion and the actual weapon sprites.

I've got a ton of weapon/armor sprites that I would love to be able to overlay onto these.

Thank you ♥
I've purchased the bundle and look forward to see what else you shall make!

Thank you! I sent the paypal email above and purchased the bundle. I look forward to supporting your next collaboration

Any chance on expanding the tileset? More biomes, seasons, etc?

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I want to purchase this RPG Ultimate asset BUNDLE, but I already own the RPG Exterior pack, is it possible to have a refund on that before I purchase this?

Is there any chance the characters will get a basic attack animation?

Thank you!

Are there any corresponding sprites to go with the portraits sold anywhere to use alongside these portraits?

Nothing happened to him is rather what happened.
He released this asset flip (slightly modifying a couple pixels from actual Zelda sprites). And then just disappeared after releasing it for $6

Ahh, so if I buy that 1.0 version, it will be included in the update?

Do you have the sprite sheets for the slimes available? They're so cute!

Is the license exclusive only to RPG Maker?

Awesome! I love the pixelated portraits that have a 90s doujin game feel. Looking forward to what you can turn up.

These are amazing, sadly I don't use RPG Maker. Do you have any plans to make other retro style portraits and/or corresponding character models for use outside of RPGM?

Sorry this isn't the place to write it. But I saw that you had a "first person" dungeon crawler art on your Itch.io main page. Are you planning on releasing a first person dungeon crawler tile set? I've been looking to find something that fits that criteria everywhere.

Exactly :) we learn from our mistakes and improve.
And I like your take on the loop genre. I don't see it often. I can see you refining and improving the loop, interaction and general flow of the game. Into something more polished

I like the concept :) don't worry about the haters. There's potential!

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Aside from the graphics being a bit difficult to look at and the audio being a bit too high. I liked that it was a bit of a puzzle. Good job and keep up the development.


Was this in RPG Maker?

Just curious, how does one achieve these very accurate "PS1" visuals. Is there a checklist to follow? I've been always curious about it and interested.

Yeah, I'll have to figure out how to do it with isometric sprites. I have only done it with top-down :)
Thank you again for your hard work!

Wow those isometric room sprites are better than I imagined. Although I'm not good with graphics and graphic manipulation, I'll fiddle around and see how to connect the sprite pieces together as well :)


This will definitely be good for an overworld for me :)

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Donated $5, even if I don't use the 3D models, I'll be looking forward to seeing the sprites :)

I did notice you're starting to add other things the modular walls/props/etc. Keep up the great work! It's given me some other ideas for a small side project.

You got it my man. 5-stars set up for you :)