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Piksal

12
Posts
9
Followers
12
Following
A member registered Jul 16, 2022 · View creator page →

Creator of

Recent community posts

Ty! Yeah I need to make it more visually obvious how the player picks its direction too. Basically, when the player’s direction arrow is headed towards the left side of the hook, then she will rotate clockwise, whereas if it were headed to the right side of the hook, then she will rotate counterclockwise.

TY! Yea I agree it just goes from easy to super difficult, but unfortunately I didn't have enough time for playtesting and designing more in-between levels. Seeing everyone's support is definitely making me seriously consider finishing a full game on Steam or something, so we'll see about that!

The simple vibe of this game is so aesthetic. I love that the different game modes are all very different in gameplay, but the transition is simple because of how everything's one button.

Fire game! 🔥It's so hard but still so engaging. 

 The concept of the game is rly cool, and all the random events that pop up make it rly fun. I especially loved when the screams turned into cheers lol. 

This game is so creative omg. I love that u can mix and match ur abiltilies by dying to different things. The default controls feel a little awkward since the order of abilities keeps on changing, but its nice that u can quickly switch your keybinds.

This game is so much fun! Also the music lowkey bops

The messy art style and animations are rly cool!

Yoo this game is fire. The multitasking aspect is actually a lot of fun, and it's cool seeing all the different characters with different battle patterns. Sound effects would make this game amazing

This game has potential to make a good metroidvania with how the different abilities get unlocked as the game progresses! I think it'd help if the coins were colored differently based off of how much they were worth. Overall cool game 👍

tysm, i am so proud of that circle animation 🥹

Thank you! The donuts are hard to reach, but they're reachable. :)