They certainly are, thanks for asking! We definitely encourage a short video presentation, photos of the game being played, or documentation to allow others to replicate and play the game for physical submissions on itch, but that's not required. Definitely want to see games in all forms though :D
Portland Indie Game Squad
Recent community posts
You are welcome to create a PDF, Google Drawing, or other downloadable asset as your game submission! We would encourage submitting rules in this case as well. Here are some great examples of other PIGSquad jam submissions that have done this in the past, including some cut-out pieces, multi-page TTRPG rulebooks, illustrations, and more!
We will be revealing the theme during our opening stream on November 10th.
Definitely not an issue :)
Someone submitted a really cool RPG Maker game for our last jam, in fact! https://marlowedobbe.itch.io/froggy-family-fort
Hi there! We are unable to help showcase games in person without advanced notice. We still have Instagram Stories up from last night if you'd like to check them out!
https://instagram.com/pigsquadpdx
1) "Threes" is part of the theme - it's our "Technical Theme," which is released early to help you get in the mindset of what you might be making, what tools you might be using, what interesting limitations you can put on yourself, etc. We will be revealing the "Creative Theme" at the jam's kickoff in person and online, which is to be decided! People who are donating to PIGSquad are voting on that one right now via https://www.patreon.com/posts/vote-on-3-button-28329869. Who knows what it will be? ;)
2) You do not need to be from Portland to participate. We welcome submissions from all over, but also very much encourage those participating to follow along by seeing what people are working on via our Twitter and by chatting with other jammers via our Slack! You can find those channels here: https://pigsquad.com/community
You're welcome to interpret black and white as colors or not include them in your color count! We won't crack down on what "qualifies" for the Technical Theme; the goal is to try new things, work with new people, and finish something, so if working with a limited palette grows into something completely different, we welcome that :)