Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

picturadio

57
Posts
1
Topics
1
Followers
6
Following
A member registered Apr 24, 2025 · View creator page →

Creator of

Recent community posts

Thank you sir !

Thank you ! This is super exciting man - we're trying to reach out, it says we're unable to send a message without being friends on discord - but our usernames on discord are thefreshdango and picturadio

Thank you kindly - we appreciate the positive feedback :)

Thank you so much - it's really great to hear your feedback on the cut scenes,, and I love that interpretation of the "game over" too :) !

Thanks so much man - we really appreciate your feedback :) !

Very impressive for your first game,, there is great atmosphere - and the sound design is genuinely creepy :) !

Really nice concept,, feels like a faithful throwback game to early mini-clip days !

This is a really cool concept for the theme,, I think you could do a lot with this idea - and keep finding ways of tormenting the character. I love the bounciness of his animation too,, it feels like you're messing with a real lil dude :)

This concept is always gonna be satisfying to play with - I like the simple charm of the characters,, and the music was pretty sweet too !

It has a lot of charm - & feels super nostalgic. I love the look of the game, reminds me of playing old age of empires as a kid :)

Very slick sense of style,, the menu is lovely - and the level design and layout is just so good. I could definitely imagine pixel people living their lives in these spaces,, I can appreciate that it felt as old school as it looked too - very nice work :) !

I would like to see more of this,, I really like the concept of just exploding away waves of enemies - the clicking sound for the explosions is also really satisfying !

I really like where this is going,, there's also a lot of charm to the visual style - definitely potential for this to be expanded upon :)

Very nice sense of style - it's a great looking game,, even more so with just 2 weeks of development. It's really impressive work,, great job on the sound design too ! - perfectly moody :) 

Really nice mood and atmosphere,, I love the sound design and how it emphasizes the slower pacing of the reading - which is really helpful when taking in the information and situating myself within the world - Super cozy game :) !

I'm just happy that someone made an endless runner for the jam,, felt very nostalgic and wholesome - I also like the character of the wagon itself,, came across like a ragged traveler :)

Very impressive for a first game - I thought the atmosphere and visual style worked well together,, the sound design was really effective too - Nice job :) !

Thank you so much - we really appreciate it. Those are some lovely compliments to receive! & no problem on not getting any further,, we did want to make something challenging and I guess we might've succeeded too much in that - but the dragon will always be waiting for u at the bottom if you come back for a second attempt - but seriously thanks again for the kind words,, these are the kinds of comments that keep me wanting to work on games, so it's lovely to hear :) !

This was pretty fun - felt like playing an old sandbox game. I think with some more detailed visuals and sound effects it would be super satisfying to take over a city with a sea of zombies,, I enjoyed the concept and the gameplay overall :) !

Very nicely assembled,, I like the atmosphere - and imagining the world outside of the apartment. The implication of the setting is done well. I think the art and sound effects are also really strong and add to the quiet distrust of this world. It's overall an enjoyable experience and I could imagine it being even more fleshed out. Nice work :) !

Nice and simple - It's a well thought out reversal of roles !

Probably the most polished game I've played so far in the jam. I really like the colour choices and the feeling of picking up exp. It's very addictive and keeps a nice amount of challenge, even once having all the upgrades - the sound design is probably my favourite part though - It really brought it all together,, great work :) ! ((this also reminds me of The Void Rains Upon Her Heart,, not sure if you've played it but I would really recommend it))

I really like the comedic nature of the concept - there is a lot of potential to keep adding to the absurdity of the pole taking control of the game. I thought the visuals and animation were pretty neat too :) !

This was really fun - I thought the role reversal concept was dynamic and seamless. I would definitely play more of this if there was additional content :) !

Yea the castle map is a really good idea - I was aware that if you didn't get to the dragon, you just wouldn't know it existed,, that would've been a nice way to solve that - thanks for the suggestion !

Thank you - we appreciate the detailed feedback ! - & yea that's weird about the full screen, I feel like it may be different depending on browser - because we didn't have any issues our side. Will look into it going forward though. Really appreciate you beating the game despite the frustration - we did want to make something that had a slight learning curve to it, so it does feel nice to hear it was a bit tough. I was slightly worried that if people continuously lost, they would just give up before seeing the dragon - so thanks for letting us know u made it !

Interesting game - feels nicely fleshed out for 2 weeks of work,, clean visuals (including the app icon) and sound design - I appreciate the ability to fly around too ! very nice :)

This was really neat,, I love how the different body parts affected the movement - it's a fun concept, and would be interesting to see expanded upon - Lovely work :) !

Any time ! - I'm always happy to provide feedback - best of luck with everything going forward !

Sure, no problem ! - I think once you start upgrading the quick zombies they become pretty over-powered. I think maintaining a more challenging balance with their health would've made them work in combination with the other zombies better. I guess it's quite difficult because a big element is the speed of each zombie and trying to time their positions on the map with each other - maybe if there was also a way to be in more control of the zombies individual speeds - that might also work as a power-up that could add a layer of player control and tactics to the gameplay

Super eerie - The sound design and visuals work really well together

This was a lot of fun - I do wish the difficulty scaled a bit better, but it didn't stop my enjoyment overall. It was really satisfying getting the zombies over the line and watching them sprint along the map. I thought the visuals and sound design were really solid too - lovely stuff :) !

That's much appreciated, thank you :) !

Nice feeling game,, especially when u get a good discount on some assets :) I also really liked the sound design and how it emphasizes the laid back nature of the game

V nice concept and art style - music and sound effects were strong too. I wish the ending had a bit more pay-off but it's a very impressive game nonetheless,, I'd really enjoy an extension of this concept :) !

Thank you !

Definitely the most creative game I've played in the jam so far - It's so full of style and character. I did get confused by the UI a couple times. Took me a little while to figure out how to pull out the inventory menu - I might've not been paying good enough attention though. The sound design is great too, collecting the coins is extremely satisfying. I'm also a big fan of how each character feels unique to themselves,, It's a great concept and I'd love to see it expanded upon - V inspiring stuff ! :)

Pretty fun game - I thought the puzzles were good and well considered, while still keeping the gameplay feeling fluid. I like the engagement between the 2 characters at the start and I thought the music and atmosphere was pretty cozy too !

There's a lot of potential with this mechanic,, as it's v satisfying soaring through the air as the arrow. I would love to see you flesh out this gameplay loop - quite a lot of fun overall !

Thank you - I appreciate it !