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PhysicsWizard

32
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3
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A member registered Jun 08, 2020 · View creator page →

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Actually played this for ages; idk why it really is just a solid mindless job sim, but I was chained to that keyboard and loving every minute of it. 

Wish there was more to do once you can download everything quickly; but with time constraint that's obviously fine. 

Fun take on bullet hell; Having to dodge your own bullets as well as the enemies is cool. Personal preference but I think it could be more engaging if the play area was smaller to accelerate the crazyiness and make it possible to see all the bouncing. 

So underrated (literally), this is probably my favorite use of the limitation, also mad props for all the acessibility features! The polish on this is awesome, well done!

Thank you for the kind comment; I was focusing on the atmosphere and vibe for this game a lot more than gameplay so I'm glas you liked it. The intention was that the spikes slowed you down, but I did make the hit boxes very small as when I was testing the game got very hard; and the ending only triggers at a certain velocity so I wanted to make sure people got to the end! 

it may take away from the endless vibe but target photos would be sick and give some more direction. Probably making the movement have the option to go off road when ur close to the storm

i was hoping no one would notice the tiny hit boxes hahaha, that was a last minute balance thing to make sure people could make it to the ending, might have over focused on getting players through the ‘story’ 

I think you've done really well with the amount of levels and content here. For the short time period you should be proud. had fun getting to the last level and upgrading my maggots; the copmbat was fun and the juice made me wanna keep playing. I was really confused about which maggots were which andthe only strategy i found seemed to be upgrading more. But I had fun and if this ever gets fleshed out I'd love to play more.

Creative use of the limitation; fun skate feel, would be cracked with an instant restart button, only reason I didn't play more was waiting for the level to reset to try again and go faster!

You've created a really nice atmosphere here, found that it was nice simply riding around even if not taking any pictures; could see how this could be developed further with new environments and clever goals.

This rocks;  tight all around

Great feel and controls are super tight. Difficult as hell but I could see myself spending a lot mroe time playing; I never even made a dollar.

This is dope; really crazy what you got done in 72 hours. Love the super distilled deck building esque idea that doesn't try and do to much. 

Really like the vibe and art and stuff; my feedback would be that the shrubs blend into the foreground making it hard to dodge them. 

YEEHAW

Had a lot of fun with this; I had thought of doing somethign similar but couldn't figure out the execution; you definately did! Only negative was that the last door o nthe last level wouldn't open once I got the key, but that could be a me problem.  Have plaeyd about a dozen submissions as of now and this is my favorite, well done :)

I had fun with this within my tolerance for horror games; even just the red screen jumpscared me; but a real fun idea and execution was good. :)

Dude I hope this gets more ratigns cause the effort is there and this is real fun. Super impressive output for a weeks work IMO, love the sprite/3D did you model/draw them all urself? Got jumpscared by the desert boss too! Greatstuff.

Thisis super clean; very satisfying to press the buttons which I think is importatn in a game like this.  Using the channels as currency is a fun mechanic. I found the green text on white noise a bit hard to see personally. Otherwise a fun litle game!

Really like the visuals of the meteroids; super work!

Thanks for the message and feedback! I am a big fan of the art in ur game too!

Just uploaded now hope I'm not too late!


Thanks for this, building took forever :)
https://physwiz.itch.io/stop-the-static

Definately Helps, thank friend

Is there any grace period on the final submission? Final build ended up taking a lot longe than expected :(

Found a playthrough but could only watch until the third level becasue I knew I wanted to play the final act myself. Love this game, the atmosphere is perfect, my heart rate is still up (I just finished the game before writing this review). 

To the prospective player/buyer, this game is 100% worth the low cost, it may be short but the feeling it generates shits on many games charging 20x as much .


To the Developer, please keep making games, I will now be checking out your other titles and eagerly await whatever you do next.

My guy this is so dope. I hop you are proud of this. the writing is subtely funny, not too over the top and the gameplay is satisfying as hell, huge dopamine spike when upgrading the weapon and its fun to have the dual progression of itesm in chest then u can choose ur weapon too. 

I really liked how you dealt with enamy attacks the visual telegraphing was really fun and I appreciated it. I did think that it was sometimes hard to tell if an attack as in it's wind up or damage stage especially with the jumping spiders. 


Overall this is dope and your giftee is very lucky !

You genuinely got a scare out of me. I jumped.

This drips style, you've done some awesome work here wth the mini cutscenes and art direction. very interesting core mechanic too!

Such a fun little game, idk what is going on but I am engaged as hell.

Very cool! Did you make the art assets urself because they are beautiful!

This is very nice and very cute, I love the pallete you've chosen. Game is mroe stressful than I thought it would be but I guess that is the harsh reality of being a student cat sitter!

What a fun game, kitty mayhem with fun puzzles and nice micro-platforming