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Phush

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A member registered Sep 03, 2018 · View creator page →

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Definitely boat physics. I tried to get the boat to smoothly bob and tilt like a normal boat using several different methods but I couldn't get it just right and it ended up looking really weird. So I just used asymptotic averaging between the boats current position and a position just above the water with no tilt.

I came up with the idea in the shower :) . It uses perlin noise with linearly adjusting seed values to generate a height map which is then used to adjust the position and scale of a bunch of cubes.