Oh yeah, plus I added a couple of sounds - a constant engine whoosh with no logic attached, and a looping tune for you to get sick of.
Phoosh Maroon
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Made a few changes, just messing around.
- Added a couple of "weapons," playing around with particle effects. This part needs a lot of work - the weapons fire needs to accelerate away from the ship faster than it currently is - right now the ship, if at full speed, nearly catches up with the "fireball" left mouse button weapon, and definitely catches up to the "plasma ball" from the right mouse click. Likely an easy fix, but I'm going to change how it works anyway, so here it is for now.
- Added the Z key to toggle throttle mode - by default your ship will continue moving at the selected speed. Hit Z to switch to "throttle" mode - releasing the throttle will stop the ship. Useful when looking really closely at my ugly asteroids.
I also made a change to lighting that makes space look much more friendly. I like it better dark, but we'll see how this works.
At some point I accidentally invoked the High Def Render Pipeline, which really messes things up if you don't know what you're doing, which I don't. I've removed whatever I could find from it, but there's still a thing or two I need to clear out. I'll fix that eventually. :)