Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

PhoenixFlame101

15
Posts
2
Followers
1
Following
A member registered Apr 23, 2021 · View creator page →

Creator of

Recent community posts

Great game, really liked the aesthetic. It’s very simple to understand, but I think maybe the wording can be changed: we are counting pins that are knocked over, not just pins etc. Timer is also a bit tight, but got to level 9 on my second try so not too bad ig?

Great game! Nice polish, didn’t feel like I was playing with basic shapes. I couldn’t get the game to start on firefox, not sure what that’s about.

Visually very cool as well, and of course very on theme.

Thanks! I definitely put more focus into the polish than making more levels. Not sure if that was the right decision, but thank you for noticing it! A game like this is impossible without a restart or even undo.

Crazy amount of content for a jam game! Really well polished, and it’s cool that there’s a narrative and a proper sense of progression. Great game!

Fun game! Movement was really well done, never felt out of control. Levels were a bit difficult, atleast for me.

Beautifully made game, looks so polished and complete! Enjoyed the narrative, but I would’ve liked a faster way to get around. The scrolling effect with the click to move mechanic makes getting from one end to the other really slow, and requires a lot of clicks. Would’ve been much easier to see how the characters change every night. Loved the campfire guy, matched my vibe the most.

Great game! Hope you do well, especially for the narrative and artwork!

Also wanted to appreciate the effort put into making the credits tab!

Cool aesthetic and music! I wish there was a way to count down, especially since any stray keypress increments the counter.

Love the style you were going for. I can’t say I completed the game, movement was pretty slow for a game that requires doing the same thing over and over, and I couldn’t seem to make much progress because it was quite hard to orient myself in a same-y environment. A little more playtesting for player experience and it could be a great game!

Love the art and sound. The handling was very punishing, and the drift was pretty weak so I didn’t bother using it. Was hard to tell where I was supposed to go as well, so I couldn’t complete the game. Either way, had fun! It’s nice to play a tasteful 3D game in a jam.

(1 edit)

Amazing game, love the polish you put into this. Art, music, sfx, level select, and just the level design is superb. My favorite feature is the star system, makes you want to replay the same level over and over again, adding a hidden difficulty slider.

Hope this game does really well!

Lovely game! Really enjoyed the first 2 levels, but it took me a while to complete them (probably because my brain is cooked from making my own game). Despite that, really nice puzzle game.

I’m not sure if it’s the web build, but I didn’t actually hear any sfx along with the music. Your credits mention them, so I assume they are there.

Great concept, some really wild ideas. I gotta say it took me a minute to even understand what I was doing, but I appreciated the fun tight game loop once I did.

Lovely artwork and voice acting as I’m sure you’ve been told already.

Thanks! Sorry you couldn’t complete it, I tried to balance it to make it possible to complete without too much time spent thinking, but only so much I could do in the one weekend I spent on it.

Thank you! Yeah I definitely should’ve made the tiles a bit larger in the screen, but these started as my test levels and I didn’t have time to update and test the new sizes.