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Phlow

1
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A member registered Jan 15, 2022

Recent community posts

version 1.1.9Rv2

Hello I have somethings to say

1: Great game having a ton of fun

2: I found an infinite gold glitch, where you place a STAIRS DOWN and demolish it before it is done then instead of getting 50 gold and 1 stone(which is the price) you get 100 gold and no stone

3: I have a suggestion for when the unit interface is added, 

3.1: a patrolling key bind for a unit to go from current position to another position in a loop back and forth

3.2: an exploring key bind for a unit to go around the map on their current floor randomly/to areas that are below a certain light level(such as accidentally opening a cave)

related to( 3.1 and 3.2 ) if used on a group they move to together(regardless of unit type) 

4: maybe giving the KING a leveling system( as in every enemy kill counts regardless if the KING did the killing or not) and have the KING increase stats by 10% every level (like increase based of level 1 so at level 10 the KING would be twice as strong as the starting stats)

4.1: I suggest this feature because as the game goes on each raid/invasion keeps getting stronger

4.2: and maybe have certain strong units/traps locked behind specific KING levels so it encourages the clearing of cave