Hoping to get an instructional/demo video up soon!
Procedural City Generator — v2
🛠️ Generate right in the editor — no Play button needed
The City Generator and Biome Generator now have Generate In Editor and Clear Generated toggles in the Inspector. Build, tweak, and rebuild your whole world live in the editor viewport, instead of having to hit play and have cameras or movement set up.
💾 Bake your world to a permanent scene
Found a layout you love? Tick Save Baked Scene on the City Generator to export the entire generated city + biomes into a clean, standalone .tscn (pick the destination with Bake Path). So you can save different generations as different scenes for easy level generation.
🏙️ Organic city shapes
Cities are no longer locked to a perfect square. A new organic outline mode carves the grid into a natural, irregular footprint while keeping the streets crisp and grid-like inside — so every city still reads as a city, just no two alike. Fully tunable:
- Organic City — toggle organic outlines on/off (off = classic square)
- City Radius / Edge Wobble / Edge Noise — size and raggedness of the outline
