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phillthebacon

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A member registered Nov 12, 2016 · View creator page →

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awesome stuff! I got a couple of your packs, but just looked at the rest and I'm certain you made these for my game :P You stole the images out of my head

Thank you very much! Let me know if you have any issues with it. Appreciate the purchase!

Hi, you can call me PhilltheBacon, I'm an indie developer, who mainly focuses on my own games, I am currently developing in godot. I'm also going to release plugins/tools/assets when I feel I've made something others can use. I hope to get some free downloads going, as well as some demos, to help build my reputation. I plan to upload any systems I make that can be used to easier create you're own game, procedural or otherwise.

My first plugin, the city generator, I didn't want to give it away for free it took a lot of effort involving some robust scripts, and large time investment.. I'm currently using it for my game as well and it will continue to be developed for more variety, customization, and features.

It can be used to generate an entire ready to play city map, you can get different looks by dropping in your own mesh, changing color themes, and tweaking settings all in the inspector. Use the world environment and lighting nodes to truly give it the feel you are looking for. Everything I've used in it is low poly but like I said, all of the meshes are replaceable! 

Currently on the roadmap, Adding bodies of water that can spawn in the city, such as ponds and rivers that can run through the city, creating bridges in the roads that intersect. And as always improved optimization and visuals as I move along.

-Thank you very much!

=Phillthebacon