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Phillips Albright

35
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1
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30
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A member registered Oct 18, 2021 · View creator page →

Creator of

Recent community posts

a rarther good video gaem

140080

(1 edit)

Hey, made another game using some of your assets: https://phillips-albright.itch.io/mission-control

thanks again for making these, always love the style quality

78k

10/10 best jame in the gam

punch build op

FINALLY

Also can't see the cookie dude, seems like there are a good few bugs in this build

Voice acting and art is epic though, very fun

I'm having a hard time getting past the intro in the webgl build

For our jam project, we created a mod for Call of Duty - Black Ops 3. Link here: https://steamcommunity.com/sharedfiles/filedetails/?id=3067215957

To fit the "modifications" theme we modified Black ops 3 to include custom models and functionality within a map themed after Golden Dragon. We were originally gonna include ruin as well and have the restaurant be in "ruins" but didn't quite end out that way. We tried to hit the noir theme as well with the starting weapon and music.

bro i cannot find these objects

I'm very glad to hear it! Thanks again for making them!

Second linux version was also added.

Great pack of assets! I am a fan of your style on all of these.

I was able to use it in a game I made recently trying to get that low poly style: https://phillips-albright.itch.io/rogue-rails-fractured-cargo

wave 10

Shows a lot of potential

cell circits lookin fire :fire: :eyes:

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3436

6560

okay i see you

there is no point to this competition if you are just gonna make up numbers. Also if you got the glitch it doesn't count.

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3031

no way

2134, read it and weep

1433 my high score

Awesome, thanks so much!

I think everything looks good now, thank you so much for your help and responses!

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Hey man, a lot of the assets are missing from the current download. I see none of the god statues, and many more are missing. I bought the pack expecting all the assets pictured and would like for this to be updated to include what it says it does.

I was able to get all assets by taking the old pack with the wrong material, and then using your updated packs textures, but as it is now someone who didn't have the old set of models downloaded wouldn't have been able to get everything. You should just put the new texture in with the pack of models from two days ago and then it would all be good.

(13 edits)

Edited: Found out my problem, unreal engine was compressing the texture. Models look great now, thanks for the update!

For anyone importing to unreal, make sure that your texture group is set to 2D pixels, Compression settings to UserInterface2D, and sRGB turned on. And material set to two-sided.

It seems like the models are do not have correct UV, colors just don't seem to be correct all around. Is the wrong texture included?

awesome game man, it was a lot of fun getting to try it at the oak city indie gamese vent

why did this open steamVR and oculus?

Also gave the difficulty settings proper descriptions so it is clear what they do.

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Also in this update:

Persistent high score data

Revamping of menus

Extra sound effects for enemies and player actions

Removal of "best times"

Volume control in settings