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phchainilwong

7
Posts
A member registered Sep 23, 2025

Recent community posts

I enjoy the combat system. The concept of receiving the weapon from the enemy you killed is pretty cool but I wish there could be a mechanic where you can switch weapons after. I also feel that the sword should be more overpowered to make the game balance.

I enjoy viewing the title screen and the mechanic of the game is well-done. There are a variety of weapons and it's fun to see the different in animations and how it interacts with the enemy. Because there are no description on the Itch page, I don't know what the main objective of the game is. I would also enjoy better art for the characters.

The WASD controls work fine, I also enjoy viewing the walking animation of the main character. Because there are no instructions, I don't know what the main objective of the game is and how to interact with the objects on the ground or the enemy. The Itch page could be improved by including a storyline and controls.

I enjoy viewing the art and animation. The mechanic and the storyline is well-done. When I attack the enemy,  I think it's too easy to kill them because the health decreases rapidly and they don't really fight back. I would also enjoy a longer storyline for the Itch page

The mechanic of the game is pretty clear. I enjoy using the gun and killing enemies. So far, there are no animations in the character. When I'm using the control WASD, I was expecting to click W to jump but instead it was the space button. I would like to see a better storyline and layout for the Itch page.

I enjoy reading and learning about the storyline. Because I can't open the game in full screen, the enemy comes out of nowhere which is quite difficult as a first-time player. I would like to see the controls in the description of the Itch page.

I enjoy the animation of the character, looking at the art, and the overall design of the game. No instructions other than to press E to interact with an object. I believe the Itch page is well-developed so far.