Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Pharr

21
Posts
A member registered 50 days ago · View creator page →

Creator of

Recent community posts

Thanks for playing!! 

haha!! Thanks for duck playing!! 

Thanks for playing!!! Have a nice day too!

Thanks for playing!!! 

I think you got something wrong, because it will look like this in normal, that sad!!

Yeah Thanks for playing, Have a good day!

The equal symbol is at the center of the screen, thanks for playing!

Thanks for playing!! Of course this game is really short current, but I will make this prototype better in future!

Thanks for playing!! I will keep going to expand this game of scale!!

Thanks for playing!! Im sad too I cant make more level!

Thanks for playing!! I will keep woking on this mechanics!!

Thanks for playing without on browser :D !!! Unfortunately, beacause of technique issue, I can't finish HTML Game Setting, I have try to upload and try browser version before, but the game will exceeding screen size, so you can't see character. Have a good Day!!

Both directions of wall is high that I can't jump over.

(1 edit)

Thank for playing and the Suggestions!!! The Coyote Time and Jump Buffering I have to add it, but I just have 4 days to developing, and actually this is my first indie game ever, I'll bring these Suggestions to my next game:D Have a good day!!

(1 edit)

Thanks for Playing and the Suggestion!!! The Hitbox problem I will be careful in my next indie game, And Thanks for playing without browser!! Have a good day!!

A unique moving way, but It little bit hard to control the force, Is a Great Game!

The balloon setting and level designing is the best!!

The idea is good, but unfortunately you didn't finish it, Hope you keep working to finish the whole mechanic.

The game vibe is great as retro platformer game, but I got stuck in the level with the red brick, it can't jump over back.

There is no character, but have jumping sfx

(2 edits)

A little hard, the Controling and the Art Style is great, but there is no Checkpoint for a new area, just get back the begin when touched enemy.

Something can be better is the Shooting Distance, In the Ice Area is hard to kill the enemy on the each independent platform.