Thanks Chasersgaming. I've always liked the flying/driving style of hovercraft or asteroids and thought it would be fun to do a racing game using a movement style like that. It was a blast doing this jam. I'm not great with art and it was refreshing to be able to use other people's assets and be able to focus on gameplay.
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Thanks for taking the time to play and comment with the love studios. I wanted to make a racing game where you were racing against other peoples recorded and saved lap times and tried to come up with a story that would be a plausible explanation for why it was done that way. I'm glad you liked it.
Thanks for the comment medicinestorm. What you thought was AI was actually recorded/saved lap times from other people who played the game (a lot of them from me and my kids actually). As your lap times got better, you were matched up against slightly faster ghost laps to race against. I'm glad you enjoyed the game.