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Phantros

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A member registered Jun 02, 2022 · View creator page →

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I thought of that as well. The controls definitely leave something to be desired. I started with space-bar for shooting, but I wanted to designate that to the ring. I thought about holding down the mouse button, but that would take away a lot of agency I feel. In the end, controls, not perfect, no. 

I liked playing the demo. I like how the solutions to the puzzles are logical but not always obvious. 

Maybe it's me, but I couldn't change the throwing arch, however I wanted to. Would this break the puzzles? Visually, the dots and arrow arch gave me the feeling I should be able to. 

But besides that, I had fun playing the game, the overal atmoshpere is quite cute and the magnet mechanic is amazing and lends itself for a lot of cool puzzles. 

Good luck on the rest of development!