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Petrichor Games

21
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A member registered Apr 07, 2020 · View creator page →

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this game got me employed 🥶🥶🥶😁😁👽👽

Thank you so much! ^^

Thank you very much! Of course, this is a learning experience of all of us, next time it’ll be even better (with a proper tutorial probably :p)

Nice, looking forward to your stuff in the future!!

Thank you for giving it a chance! We have realised a bit late that the game required a proper tutorial, and just ended up with a wall of text. Of course, jams are also for learning, so next time it’ll be better

Thank you very much! Glad you enjoyed it ^^

Would recommend, my proper review is on the game page!

Maybe next time I’ll make the QR code more juicy looking to get you ;3 And then I’ll brick your phone of course

I saw this game earlier, and finally got to playing it! I loved the style and the sound design, the concept for the gameplay is great! I’m sure there is some less surface-level meaning that went over my head, but I enjoyed it anyways :3

-- SMALL SPOILERS -- It was nice to see you can practically take 3 + 1 different routes, with being helpful, ignorant, halfway between ignorant and malicious and of course not creating an account at all. If you have plans for the future of this project, different end cards or something similar would be great! Also, let that poor guy out of the trash please, I'm sure they've done nothing wrong...

Thanks for checking our game out! Imma tell you a secret, it’s just a simple rick roll lol

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Hey, thanks for checking the game out! I get it, we didn’t plan well and couldn’t manage to give the player a good enough explanation of the game itself, but the main menu has a tutorial. It is a wall of text (sadly), but we’ll definitely learn from this mistake for the next jam!

(Also we couldn’t miss the reference, deltarune ch3+4 just dropped, we had to :p)

Thank you!

Thanks!

Hey, sent you a friend request on discord, would love to work with you, or just chat about the jam!

Aww dang it!

Looks cool, the win button isn’t locked, you can just kinda win at any time lol

(1 edit)

THIS COMMENT INCLUDES SOME SMALLER SPOILERS FOR THE GAME!!!

Allow me to give you some of my thoughts, including constructive criticism that you might find handy later for your works!

The visuals were fantastic. Even though the game followed the “recent” (been going on for quite a while, I didn’t even realise) uprise in the older-style graphics, it still felt distinct from the bunch of others that have been floating around recently, and I cannot give one specific reason why. As it seems, the game managed to do just about everything at least a bit better in terms of looks. BUT, and quite a big one: Lots of repeated assets right next to, or after eachother, like (I do understand the amount of work it takes to create for example a small house, but even then) the trailer park (iirc) scene, with like 7 repeated assets, both inside and outside with no difference (except for the weapon safe which was quite out of place) in interior in the 6 except for the crime scene was really unappealing

The story was fine, sometimes felt a bit unguided, but it still managed to come out well. The reason for that might be related to the following point though…

The more problematic part, gameplay:

The gameplay is the part that made this game way less enjoyable to me than it could’ve been. To summarize it, it was long, like long long. That wouldn’t be a problem usually, but in this case it felt like everything was dragged out for the sake of the game being long. Every action needing some charge/delay (except for a few, like doors), the roads and routes the players have to take being just a tad bit too long, and just really small things like these made me feel like the whole experience was a drag.

Some additional stuff: I managed to get stuck in the first crime scene by just walking off the pavement Berlin (the bartender, if I didn’t get his name right) wasn’t there in the ending scene (as far as I’ve noticed), which could’ve been a nice interaction (something like “Is THIS the party you were planning? COOL!” or similar)

Overall, if it wasn’t for the slow and dragged-out gameplay, this game could definitely be a strong 8/10 or 9/10, but for now, it sadly isn’t in my books. Hope this helped with getting some insight, and looking forward to seeing more from you!

Bruh honestly, I couldn't pay attention to what was happening on screen, I was laughing so hard. Thanks for making such a "lighthearted" game between all the others that are trying too hard to be scary!

10/10, would UwU again!