this is a very clever game - i think that the move selection could be improved (unless i was going about it the wrong way ...i didnt watch the tutorial) I thought it was well executed and well designed ...this is a very difficult concept to execute in 9 days ....so good job!
Pet Limpet
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I think there's definitely potential here and like the art ....and any game featuring a top hat gets a big thumbs up from me!...but looking at the screen shots i don't think i got far enough to discover its true depth as i found it quite frustrating going though the wall and being left on the right ....while the hats on the left. ...i pressed r quite a lot. I love that the hat can be a jump pad and be thrown but im not sure about the player going invisible after throwing hat mechanic. the games very well executed though and well thought out .....thanks for adding a tutorial!
i'm back ...so yesterday i hadn't read the description and was trying to boff him with the hat - note to new players.....you have to deflect the bullets with it!............spoiler alert........
so it goes from 1 bad guy .....to like 40! lol!
nice job - an entertaining game ...the humour reminded me of things like Jazzpunk
Love it! I liked the music ......its a good fit for the game. The lighting and atmosphere are very good and it ran smoothly for me. I would have liked to have been able to look up a bit more ....the elavation is clamped at about 35 degrees. Looking through the walls sometimes left me wondering what i was looking at with everything being the same colour. Good job ....i should try more 3d stuff and what's put me off doing it is that I haven't really liked the look of GD 3d games - but there's been a few in the jam that have made me want to give 3d another go and this is one of them!
I really liked it! i think i did three levels. You can build some very strange structures!. There was some very bizarre physics happening once the balloons were added. I was trying to picture the logic used when dragging and creating and the men walking on the scaffold that's probably quite tricky to get right too...great job
I really liked it....i think i did three levels. You can build some very strange structures!. There was some very bizarre physics happening once the balloons were added. I was trying to picture the logic used when dragging and creating and the men walking on the scaffold that's probably quite tricky to get right too...great job
I really liked it....i think i did three levels. You can build some very strange structures!. There was some very bizarre physics happening once the balloons were added. I was trying to picture the logic used when dragging and creating and the men walking on the scaffold that's probably quite tricky to get right too...great job
Great - many thanks for that. I wondered there was too much knock back and perhaps a bit more recovery time would be in order. I appreciate too that the start is a bit full on. I was going to have an introductory scene that introduces the mechanics but then decided - to erm just get on with it. This is exactly the sort of feedback i was looking for - so many thanks for taking the time.
I think this is a great little retro space shooter! The enemy bullets were a little quick for my brain to process - so i didn't beat the boss but I really enjoyed it - i grew up on stuff like this!
I wondered whether the asteroids could come down at a random angle between 30 and minus 30 and bounce off each other?





