Yes, I should feel shame at playing in unranked, but I was trying to hard to get the Rainbow Slime recipe and didn't want to destroy my ranking. Haha
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I like clicking. But, for some reason the autoclicker stopped working and I had to refresh to get it going again. Other than that, this is simple but fun.
Oh, I would also like a way to select through wallpaper/mouse icons that I have already bought, rather than randomly buying them until I find the one I like.
ALSO! What does 'advanced mode' do? It seems like nothing?
That's kind of what I was thinking. Like you collect a certain amount of crafting materials for each new player character and then make them (summon them?). Anyway, you could make different materials more or less rare so it would generally be easier to unlock lower level characters, but there would still be some amount of randomness and/or planning behind which characters you unlock first.
I like #4 as well, and maybe instead of achievements there could be special items that drop randomly and are then used to 'craft' (for lack of a better term) a new playable character. Good luck! :)
I got to level 15 but then fell off the map. This is fun. At the middle levels, like 4-8 or so it is kind of hard to notice the difference in scale. Also, I assume that in the future this will be multiplayer, which will be awesome.
One minor nitpick: When the yellow dots are falling you can't collect them, and sometimes you hit them far away. Also, they seem to fall really slowly sometimes. Aside from that, I had so much fun.
So I don't know if this is the preferred method, but I finally figured this out:
- Magic items require MANA. Each item has a specific mana cost. If you don't have enough mana to cast an ability, you can hold the attack button to convert TIME into MANA.