not that i know much about that sort of thing, but shouldn't this be 1.1?
Petaltornado
Recent community posts
player theme idea-wise, i have the following: Count dracula. Pharaoh. Living tombstone that uses ghosts.
enemy theme idea-wise, i have the following: Army general. The pope. Shadow dictator Santa Claus.
count dracula vague ideas: Changing lanes. More units in one lane than the others. bonus whenever a specific unit defeats an enemy. Shuffling around opponents. More units of one level/tier than the others.
pharaoh vague ideas: Summoning bad units for the opponent. Giving curses to the opponent. Debuffing the opponent's stats. Throwing bricks and sand and stuff. Some sort of beetle nonsense.
Living tombstone vague ideas: Benefits from rerolling. Benefits from freezing. Benefits from leveling. Benefits from buying and selling. Benefits from food. Putting stuff on tiles. Friendship.
when you mention other levels, do you mean "once you beat the king it turns out he was a figurehead and you have to go take out shadow dictator Santa Claus" or "when you start the game you select between "roughly English speaking locale" and "the north pole""?
i could have just said "linear progression or level select" but "shadow dictator Santa Claus" is one of the funniest things I've ever written and I'm not letting it go to waste.