excellent answer! you know i dont tend to build my self play narratives that way (monster first, leading to narrative), tends to be the "why" first, but going to keep this mind next time i play! cheers!
Perplexing Ruins
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really enjoy the booklet, will be reprinting the updated edition soon. There's plenty here, but as the solo player, compelled to ask if there's a chance of you adding some tables per sit design, etc etc? Always looking for all in one.
Just curious what you'd add, and its very unreasonable of me to ask. Great work and thank you for making!
just picked this up, though happened to be on DriveThru. Looks really great and will likely be my first attempt at a skirmish game (as a solo player, that addition is awesome to see.)
Wondering about plans to create a "between" skirmishes supplement? overland exploration, growing the band, etc? either way, seems awesome, excited to try it out
Hello and thank you so much!
Yea, so instead of armor having AV value, they function narratively. You "break", or exhaust the armor, to ignore the damage from an attack. This means the armor needs "repaired" or "readied" for the next round or next combat. Its a way for you to get a reprieve in combat
ah, sorry about that. Let's see: this video is a good visual.
https://www.youtube.com/watch?v=3oEKb1YJoiI
when you have your original sheet, fold in half, so the text is all facing out. then fold in half (this gets you the "spine" crease.
then create a gate fold, bring the the flaps to the center
thanks so much! the art is all available royalty free on my patreon! along with 200+ more pieces of art
https://www.patreon.com/perplexingruins
ah, they;re just there to add some narrative flavor to your adventure. I like having Omens, when I roll for encounters, instead of just "nothing happens" - it helps bring the world to life for me.
Also, use the omens to drive narrative...if its a voice, perhaps you hear NPC shouting... or a god talking to your PC...if weather changes, perhaps a wizard is at work
I wrote this to be pretty flexible and vanilla fantasy, so freely and widely interpret
Most importantly, have fun and run with it :)
Hello and thank you for checking out the sheets! I don't really have solid advice, but i'll say, roll d6 for HD, to see how much Hit Protection, they have, then add another d6 to this total for their Strength. this should keep enemies not too hard for a solo hero, but still a challenge. I recommend looking on the cairn website, for advice and a bestiary too!