I'm super happy to hear that you liked the levels! For a lot of our team (pretty everyone except for me) it was their first time designing levels so I forced them to go through a lot of revisions. So glad that our hard work paid off!
Penguinja
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They will fall before justice. Become the savior of mortals.
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Yeah. Programming person here, specifically, the cannons deal 0.8 seconds of damage. Originally, I set them to 1.5 seconds but someone nerfed them and I didn't realize (oh well). Also, yeah, it would've been awesome if they specifically did knockback, but it would've required reworking too much for the time we had left.
Oops, yeah I know which section you're talking about. I believe the intended method for that section is to time all of your sand to one side before entering and just ride on through without jumping, but judging from this issue being brought up in multiple comments, we definitely should have communicated it better. Thank you so much for your feedback and thanks for playing our game!
Moving an Island One Grain of Sand At a Time jam comments · Posted in Moving an Island One Grain of Sand At a Time jam comments





