I love the game design and style. As I mentioned in class, I would love to see more dynamic interaction in game. For example, tracking the position and movement of players' arms movement to mimicking the interaction of swimming. Meanwhile, I love the menu design and paddles interaction for elevator. Clever!
Peilin
Creator of
Recent community posts
I play tested the game couple weeks ago and I think you guys did a better improvements for the final version. I love the interaction of finding, throwing and mixing stuff together in a mystery pot. The only thing I hope to see is the animation in pot to showcase the existing ingredients that players have already added in so far.
The game narrative and environmental design is pretty good. Personally, I never played any scary theme game, but this game do provide an attraction for me to explorer further. The jump scary still pretty freaking me out. Last but not least, I really enjoy the candle lighting process, and I would love to learn how you guys did it.
The design of this game is sooooo cute. The design style is really united and inherited all the way from start to the end. I think the UI can polish the alignment a bit more to make it more comfortable. Meanwhile, it will be great to have instruction for gameplay at beginning screen for better understanding.