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Pegafun

15
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1
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A member registered Aug 14, 2021

Recent community posts

With version 0.2.1 the game boots correctly. Now I could play until stage 3. But the game is still plenty of flickering and garbage in form of white dots. Stage 3 is almost unplayable because most parts of the giant ship cannot be seen. And after loosing my last life in stage 3 I got this error screen:

Any chance to get Shadow of the Beast ported to the NeoGeoCD? Thanks!

Sorry, this is a matter of taste, but I really dislike the song from the first level on the PC Engine CD version....
It would be better to offer both options to the consumer. Two releases: one with the original arcade OST and other with the PC Engine CD version.

Sorry, but I really do not like the PC Engine CD music version, I prefer the original one from the arcade. Could you offer both versions?

I have just tested versions 0.1.2 and 0.1.4 with my Japanish NeoGeoCD Top Loader, mounting a NeoSD Loader. Both releases do not boot and show an error screen:

Hi, could you program the NeoGeoCD version too?

What about a NeoGeoCD version?

What about a NeoGeoCD version?

Are you planing to release a NeoGeoCD version

Sorry, but I cannot uncompress the NeoGeoCD version, It gives me an error. Could you upload it again in just 1 compressed file?

Sorry, but I cannot uncompress the NeoGeoCD version, It gives me an error. Could you upload it again in just 1 compressed file?

(1 edit)

The NEC PC-Engine version does not support 6 button controller, it has issues when actvating the 6 button configuration (B mode). Also when connecting a Blueretro receiver to the real console the player 1 bluetoth controller sometimes activates second player gameplay at pressing button 2, and in that case controller 1 manages the player 2 movements.

Would be awesome to get a NeoGeo Cd version

It is the same for me. I am trying to play the game on a Megadrive 1 with a chinese V3 flashcart and the control pad does not respond. It does not matter if it is a 3 o 6 button control pad, no result.

Marvellous port! I am really enjoying the game, but I found a bug playing rom v1.5 on my Japanish Sega Megadrive 1. In attrack mode (only, not during gameplay) the sprites of the main character and enemies are corrupt when they are facing the right side of the screen but are ok when they are facing the left side. Could you check it?