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peb

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A member registered Aug 21, 2019 · View creator page →

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cool! and - i also have not played a ton of minesweeper before making this, so there is a few tricks i learned while playtesting :))

so you just bruteforced it? nice :DD

it worked! you are the savior of the people

yaaay well deserved!!

ah, you are totally right… you connected some neurons in my brain that couldnt reach each other before

i love them too! i dont see why anyone would want to stop you!

finally both plano and cheese come together

cheese is truth, and truth is beauty

then you will be stunned to find there is a few more that i omitted

hi!!!! i think in chromium browsers there is an issue with blocking default events for arrow keys (so the itch page scrolls up/down when you hit that up/down arrow). my wife found this when she was checking out my first plano game, it got in the way of her truly appreciating my genius, help!

no problem, educating the world about cheese is the official mission of the museum of cheese!

forg

me too!!!

go for it! make something cute/ scary/ silly!

horse magnifier? more like horse magni-fire cause… cause the game’s fire

yes, never be a bully!

t-thanks (ᵕ-ᴗ-)

i completed my playthrough! it took around 3 hours total i think and i loved every second of it

i know some stuff was cut from the late game, but at no point of my playthrough did stuff feel rushed or missing. the bugs i encountered were very minor and non-blocking.

the npcs are all pretty and unhinged, and i loved talking to all the weirdos here. i like the off-handed way the story and some of the tips on mechanics are delivered in the dialogue.

the growth system and the fact that there is multiple routes to completing the game add replayability - i can imagine clearing this again in some time and trying to go for a different growth progression and ending.

honestly, this was an all-round joyful romp, thanks for sharing this!

y-yaaaaay?

yaaaay!

literally me when i seek profit in the dungeon

what a magnificent world to take in and what great strife this brave hero had to endure to get his grub. masterpiece

some very good thoughts here. hope more people will be able to discover and read this

wow this one threw me for a loop. i recognized the alternating terrain types from one of the earlier sketches so i knew instantly what’s going on there, and did a bit of work at the beginning to weigh the risk-reward. then from there i started exploring, and discovered several locations before actually hitting one that allowed me to make some sort of progress. i think i got a bit unlucky, but two things that compounded the frustration a bit were:

  1. the way the terrain is structured (probably on purpose) makes it really hard to draw a mental map of it. so i had a desperate thought at the back of my head that when i restart the game i probably won’t be able to trace back my steps to the location i need

  2. even when playing it safe and sticking to the grass i had several instances where the slimes would dodge 3 - 4 of my attacks in a row, really draining my resources

overall i really like the concept here though, just like with all the other sketches! i think i keep getting a bit unlucky in my playthroughs of the recent ones though!

ooooh ok, thanks for including the map in the notes. i got unlucky in my search it seems, and ended up circumnavigating the world via the grunita strait. and looped all the way back to where i started :D

i am afraid mr pie never found the promised land, but he sure had a dang good time sailin. after all, he was the sailin man

there is some interesting thoughts here… i am glad if this approach is working for you. even though i feel differently about some of the points in the zine i think it is probably valuable for more people to read this. good luck with your art!

wonderful! so there is at least one person that possibly didnt touch the halo

amazing, that’s some dedication right there. i do believe bob ross is the cutest of angels!

woohooo thanks for trying it out!

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yaaay, thanks for playing! also if you enjoyed it, dont apologize :)))

hi! really enjoyed my time with this, i wrote abt it elsewhere already but i liked the idea of reversing the order of the narrative, and there were some cool story beats included here! good job!

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this is dope!! can you link the EP?

EDIT: nvm, i found it!

thanks! this tool is fun!

absolutely loved the pacing and language here, both written and visual, great writing as always Emi!

oooh, so you think only because you ranked in the middle of the score board your fellow fairies wont hold that against you? maybe consider crashing on a friends couch tonight and go back to fairytown tomorrow when emotions have cooled off. you know… just to be on the safe side

thanks for playing and congrats… on the practice round! do come back when you’re ready for the real challenge ;)))

this was really cool! i liked the main plot point here and i enjoyed the little flavors you put in here in terms of cutscenes and little animations. poor Zack, i guess it’s kind of his fault he is in this position though, that’s what you get for having a protagonist hairstyle

what a wonderful experience, i loved warping through space from place to place and meeting all the distinguished personnages here such as mr glimby the floormat and that one actor. would and will play again

hey this was very noir! poor macquackermacker of ducksville or whatever the victim’s name was! they were left on the floor not only dead but also uncooked