I've just completed the demo and it was very enjoyable! Loving the music and visuals, and the dialogue was fun as well. The platforming was a little clunky but I'm sure the game feel will improve as development continues. Playable area was bigger than I expected, so that was a pleasant surprise. Will be contributing to the Kickstarter on this one :]
Pebbles09
Recent community posts
playing through this game and I find it quite lovely so far! I'm on week 17 and I have been called by the corruption, but haven't answered it. Wondering, if I get "marked" by a power/offered avatar status am I locked out of being marked by other powers?
Edit: Yeah, just found the answer, you can absolutely get multiple avatar options!
About 20 days late to this but there are 27 dice:
3 basic dice, Fighter Rogue and Mage
6 Tier two dice, created by combing basic dice (order matters, example Fighter added to Rogue is Dancer, but Rogue to Fighter is ranger)
18 Tier three dice, created by adding a basic dice to a tier two dice (6 tier twos times three upgrade paths for each is 18 tier threes)
Making for a total of 27 dice. Now how many were actually designed by the creator and how many come from Slice and Dice, only Jorel can answer. (I definitely didn't misinterpret this question as you asking how many dice there were in the game :P)
Just beat hardmode with this setup, used healer, poisoner, sentinel, and two bards. The healing and shielding from healer and sentinel + the rerolls from bards is borderline required. The poisoner wound up being the main damage source but it wasn't my preferred pick, just what the game delt me. Very enjoyable game! 