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A member registered Mar 09, 2022 · View creator page →

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Cool game and great level design work! It may be on my end but the camera was a bit sensitive

An impressive amount of work went into game design on this one. Really cool concept, as others have mentioned - camera and compass. It made the objectives very challenging when they are cardinal-based. Great work!

An impressive amount of work went into game design on this one. Really cool concept, as others have mentioned - camera and compass. It made the objectives very challenging when they are cardinal-based. Great work!

Thank you so much for giving it a play through! Means the absolute world!

Totally get that! I did try to flatten it out some, for example the vehicle upgrades are all single shot instead of having them tiered like I would do for a real roguelike, but I suppose I could have tuned a bit to make upgrades a little bit easier for the gamejam demo. Thank you for trying it out!

That means the world! Thank you!

Thank you so much!! I would love to fine tune it after judging is done!

Thank you so much for trying it out, it means more than you know! This is my first game I have ever finished and you are my first ever play tester that isn't a friend!
I would love to further refine some aspects of the physics to make the driving and collision more realistic. I would love the blend of low poly visuals but realistic physics, I think it could be pretty fun. Unfortunately with the 7 day time crunch I was obviously limited on what I could get done!

Thank you so much! Great work on this :)

I tried to purchase the full version, itch by default set the price to $7 for the 50% off sale but it did not unlock. Obv 7 is not half of 15 so I purchased again for an additional $1 but it still did not unlock the full download.