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patlerds

13
Posts
A member registered 12 days ago

Creator of

Recent community posts

really nice game. could use an in game tutorial since its a bit mechanically involved. I managed to be able to play on trackpad though which was nice

(1 edit)

No ores level 1. Couldn't pick up flowers either. Wish there was a download in case web didn't work.

WOW so many different fun minigames

Some didn't work quite right for me like extinguishing flames, and the rendering of the guards (the direction they are facing is important to be able to raid island well)
also camera movement seems undampened so turning was a bit of a hassle

I really liked the inverted temple run idea.  Until I ran into hitbox perception issues. Thankfully there was a skip button. The hitboxes on level 2 were easier than level 1 because the shadows signaled how large the gaps were.

Because of the close to flat perspective, long gaps that existed when rocks scrolled by become smaller as they approach the horizon making it difficult to weave.  This might be difficult to notice as the designer who knows how to get through the level but can be frustrating for new players. 

If the perspective angle was made slightly steeper (closer to bird's eye view but not directly top down) this inverted run will still require some skill without having hitbox gauging struggles.

Nevertheless a great concept,  really beautiful art & I liked the choice you made at the end to return the stars. What happens when you keep them?

multiplayer was good. reminded me of fireboy/watergirl controls

wish there was a bit more to the story/gameplay but great for a game jam nonetheless

pro cheese strat: Win + Shift + S

Take a screenshot of the pills
Then split screen when you need to do pill select.
No more sad germany 

I loved the story line and how you tied it into the theme. The tasks were good amount of challenge (except the dishes on trackpad were like trying to play aimlabs with your fingers cut off) 

Besides that, very heartwarming ending that Raspy came to visit. Glad there was no sequence of events that led to Raspy not visiting (or at least I didn't find any

loved the storyline and interactions felt seamless/guided

dishwashing on a trackpad feels impossible. pls make the bubbles go across slower 

;-;

thank you I'm glad you enjoyed the grapple learning curve

definitely can be challenging based on what I saw with playtesters

we made the first rock of the game make you swing immediately into the black hole as a lesson in choosing the right objects to attach to

thank you :D
i spent a lot of time making sure the swinging mechanic work as intended and didn't make you do random sinusoidal wobbles
and Paul worked really hard on the physics setup

1 is actually impossible. The record is 2