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Patashu

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A member registered Apr 06, 2016 · View creator page →

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(4 edits)

I'd love to have some BPMs below 120 as well, 120 is only slow if you're already experienced with the game.
Would it also be possible to have early/late/wrong input judgements be coloured differently?
I'd also ask for an audio offset slider but I have no idea how you'd add that??? But at least the default audio seems to have the sound play very early (about 3 pixels before the green window even starts at 120 bpm) on my computer (Windows 11, Chrome)

The mechanics in this are so simple yet so interesting!

If I used VRChat I know what avatar I'd be using :eyes:

All clear! I wonder about the potential for harder puzzles/more exploration of emergent mechanics but I was satisfied with the tour I got.

no comment

Being support is so cozy. I would LOVE to see a longer game that's about this kind of thing!

Great game!

Very fun minesweeper variant. I enjoyed the transition from 'this is obviously impossible' to 'wait, this is actually very easy' I felt.

A slight modification of Sokoban brings about a world of puzzles I've never seen before and enjoyed thinking about.

The left side is meant to be a clue for this. But you're right, you just have to think that it's worth trying (or deduce that it's definitely impossible if you can't do this).

I was waiting to see if anyone would say this! (My brain thinks Elephant or Tank for some reason though??)

What a delightful 25th day game!

The solve path to finish was so interesting!

Very sweet paper puzzle genre.

Type a word. You win if all six critters like your word.

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How do I do that? (Like which checkbox)

EDIT: Nvm found it, thanks

Very fun. I got 1,433,091,648. I can see how it can be optimized a little more with hindsight but I'm satisfied with this.

Could also be called Climboban. Very cool mechanics.

Very fun! Desyncless mimic puzzles.

Very cute puzzles

Low puzzle difficulty, but very fun mechanics. There's a bit of 'guess the puzzlescript logic' but you can guess which is the correct thing to try quickly since there's only so many edge cases to check.

Another puzzle game that plays with the concept of taking and healing damage to change game state is 'Side by Size' on Steam. You might enjoy it.

OH, I understand. I guess you didn't think of a puzzle where this is forced or beneficial to do, in that case.

After coming back to poke at the game gain, there is one situation where I think the conveyance is strange:

1) Put a box in storage.
2) Try to put a box down but there's already a box there (so it's instead put down in the past).

This is now a situation where if you don't pay off your box debt, the world ends, like the more typically used version of 'put air in storage, put a box in storage, box is in the past', but UNLIKE that version, there's no flashing box in storage to tell you what your debt is.

I can't tell if this is on purpose or not, just bringing it up in case this was overlooked during development.

A dark and disquieting time manipulation puzzle game.

Resetkoban. Great mechanics

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Fun game, but there appears to be a bug where Ochre Sea Star doesn't work. Using Chrome:

USER_SCRIPT_ERROR: Trying to get a return value of a method that returns "void" at: Hex.destroy_hex (line 134)

Thank you very much!

Delightful.

Retrograde analysis my beloved

If you use one of these OSes and your save file is wiped every time you refresh, try turning off "Prevent cross-site tracking".

Source: https://itch.io/t/2636350/localstorage-doesnt-work-for-html5-games-on-ipad-by-de...

A puzzle game protagonist's ascension from mildly broken to Literally God. Just the right size to learn everything there is to know about this mechanic.

A simple set of mechanics, but I've never seen them before, and explored in a fun way. Level design is really good from 20-24.

I can't

Is the top right room solvable?

(3 edits)

One more thing, Target Shoving leads to the wrong link.
Long Range Shots and Two by Two by Two by Two are 404 too. As is Invisible Pusher, and Self-Lens Zoom.
"Stick to the plan" leads to a 404, and the page name is "spin me right round".

yep, thanks!

google doc isn't public

I've always loved this gimmick of soko-interaction-at-a-distance, good take on it

A dash of Corrypt, a dash of Braid...